I decided to make Kulgara’s weapon more menacing. Instead of chainsaw its now a chainsword.
Chainswords generally have a large flat carapace containing the chain with only the forward curved section open where the spinning chain teeth can bite into flesh and bone. On Chaos and pirate vessels they are preferred over power weapons mostly due to the messy deaths they can bring, the better to intimidate both enemies and crew-scum alike.
+1 ANGEVIN ERA CHAINSWORD
An ancient blade bearing Crusade purity seals and kill-marks, supposedly used against dire xenos in the cleansing of the Drusus Marches. This example has a large flat carapace containing the chain with only the forward curved section open where the spinning chain teeth can bite into flesh and bone. It is decorated in red and white and bears a cross similar to the one you have seen before (Maltese cross). The chainsword is a two-handed sword and does 3d6+1 slashing damage. It uses 1-charge/hour of usage with a maximum capacity of 10 charges. An activated chainsword grants a proficient user advantage on Intimidate checks. It also incurs disadvantage on perception checks when active.
The red chainsword bears the icon you have seen before – an eight pointed cross.
Pingback:FROM THE DIARY OF RIKKU YUFINA KYIUS: Iron Gods Session 12 | The Lazy Dungeon Master
Pingback:From the Diary of Rikku Yuffina Kyrus: Iron Gods Session 18 | The Lazy Dungeon Master
Pingback:From the Diary of Rikku Yuffina Kyrus: Iron Gods Session 19 | The Lazy Dungeon Master
Pingback:ARMOURY: MONSTER HUNTER (LEGACY) | The Lazy Dungeon Master
You must log in to post a comment.