A chicken familiar (“Hen”) exposed to high levels of radiation during an adventure turns into a chocobo-like creature.
CHOCOBO (Mutant Chicken)
Large beast, unaligned
Armor Class 11
Hit Points19 (3d10 + 3)
Speed 20 ft., fly 40 ft. (drift)
STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 13 (+1) 5 (-3) 12 (+1) 7 (-2)Skill Perception +5
Senses darkvision 60 ft., passive Perception 11
Languages Common (At the level of a human toddler)
Challenge 1/2 (100 XP)
Drift. A chocobo flies in short bursts and can’t use its fly speed to hover. When it flies, it must end its move action by landing or perching on a solid surface.
Unpredictable. A chocobo rooster moves in unpredictable ways – people are not used to fighting giant chickens – and has advantage on initiative rolls.
ACTIONS
Peck. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature.
Hit: 7 (1d6 + 4) piercing damage.
Kick. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature.
Hit: 6 (1d4 + 4) bludgeoning damage and the target is knocked back 5 feet.
Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature.
Hit: 6 (1d4 + 4) slashing damage and 1 necrotic damage until the end of the encounter or the target is healed (by magic or using an action).