kaluk

Continuing with the 2nd edition Oriental Adventures conversions. KALUK Large fey (yokai), chaotic evil  Armor Class 18 (avarice) Hit Points 187 (15d10 + 105) Speed 30 ft. STR      DEX     CON    INT      WIS      CHA 23 (+6) 12 (+1) 24 (+7) 12 (+1) 13 (+1) 14 (+2) Saving Throws INT +5, WIS +5, CHA +6 Damage Resistance cold; […]

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Hu Hsien

Continuing with the 2nd edition Oriental Adventures conversions. HU HSIEN Medium fey (shapechanger, yokai), chaotic evil  Armor Class 12 Hit Points 120 (16d8 + 48) Speed 30 ft., 40 ft. in tiger form STR      DEX     CON    INT      WIS      CHA 17 (+3) 15 (+2) 16 (+3) 10 (+0) 13 (+1) 18 (+4) Skills Arcana +4, Deception +6, […]

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Harooga

From the adventure 1e AD&D Oriental Adventure module – OA3: Ochimo the Spirit Warrior. Harooga was the spirit captured by the Dead Spirit King that the PCs seek to liberate. HAROOGA Large celestial (kami), neutral good Armor Class 22 (Natural Armor) Hit Points 312 (25d10 + 175) Speed 50 ft., fly 150 ft. STR     […]

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Ochimo – Spirit Warrior

From the adventure 1e AD&D Oriental Adventure module – OA3: Ochimo the Spirit Warrior  These creatures are identical except for specific elemental affiliations and 1 special ability they each have. They serve Opawang the Dead Spirit King a unique rich (see the end of this article for details). OCHIMO Ochimo of Air is an air […]

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SHIROKINUKATSUKAMI

The final monster to be converted from 1e AD&D Oriental Adventures. 2e and 3e had some other unique monsters as well, but not too many more.  Will get to these at some point as well. SHIROKINUKATSUKAMI Large fey (yokai), lawful good Armor Class 18 Natural Armor Hit Points 175 (27d8 + 54) Speed 40 ft., fly 40 […]

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Shan Sao

Continuing to complete 1e AD&D Oriental Adventures conversion of monsters.  Mostly for completeness sake. SHAN SAO Small fey (yokai), chaotic neutral Armor Class 14 (Natural Armor) Hit Points 31 (7d6 + 7) Speed 20 ft. STR      DEX     CON     INT      WIS     CHA 15 (+2) 10 (+0) 12 (+1) 11 (+0) 10 (+0) 8 (-1) […]

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P’oh

Continuing to complete 1e AD&D Oriental Adventures conversion of monsters.  Mostly for completeness sake. P’OH Small fey (yokai), chaotic evil Armor Class 13 (Natural Armor) Hit Points 45 (6d6 + 24) Speed 25 ft. STR      DEX     CON     INT      WIS      CHA 18 (+4) 13 (+1) 18 (+4) 10 (+0) […]

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Yamamai (Moth Girl)

A monster in my Oriental Adventure campaign.  PCs negotiated with them and turned the into special military units/followers (I am using Stronghold and Followers for castle management) after taking over Ashina Castle. YAMAMAI Shukenja of Amaterasu-Ō-Mi-Kami Tiny fey (spirit), lawful good Armor Class 16 (masterwork studded leather) Hit Points 6 (1d6) Speed 10 ft., fly 40 ft. STR     DEX                CON                […]

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OA BESTIARY: CON-TINH

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build.  CON-TINH Medium fey (yokai), chaotic evil Armor Class 11 Hit Points 45 (10d8) Speed 30 ft. STR DEX […]

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