FENRIS

NameHex #UWPBasesTrade ClassificationZonePBGAllegianceStellar Data
 Fenris E4724B0-1S Non Agri, G124ImperiumMS-Yellow

The ice cold planet of Fenris is home to the Space Wolves Chapter. Most of the planet is nothing but deep ocean with huge sea monsters traversing its depths. The Marines of the Space Wolf Chapter live on the polar island of Asaheim. It is separated from the rest of Fenris by its huge and foreboding cliffs which are thousands of feet high. Within this island live many dangerous life-forms from gigantic bears, massive herbivores, to the fantastic great Wolves of Fenris themselves.

The Space Wolves keep a watchful eye over the rest of the Fenrisians as they provide the Chapter’s source of new recruits. Fenrisians are barbarous by nature, much like the Norse used to be of our world. To the Fenrisians the Space Wolves are the warriors of the gods, glimpsed occasionally from afar. The lands of Asaheim are the forbidden realms of the divine, where native legend forbids man to go. Only a warrior chosen by the gods can enter Asaheim, and only the best of the brave are ever chosen.

The people of Fenris have no knowledge of advanced technology nor of the world beyond their own. They are warriors, whose survival depends on their skill with sword and spear. Because their world is almost entirely covered with water they are masters of the sea. They build long-ships from the bone and hide of the sea monsters they hunt. They also harvest some timber from lands old enough to grow mature trees. Fortunately the vegetation of Fenris has evolved to grow quickly, and the volcanic sea-soil of the new lands is rich and fertile. The Fenrisians endure a savage existence which often ends in battle against the monstrous creatures of the deep. The competition for food is great, and the tribes are often drawn into conflict over the planet’s precious resources.

The most valuable resource of all is land. No man knows how much the land will change at the turning of the year. Sometimes old islands survive the changing of the seasons, and good fortune may preserve a tribe’s territory intact for many years, but it is more likely that they will be broken and destroyed, submerged beneath the ocean by the upheavals of Fenris’s fragile crust. Many islands will be reduced or devastated so that only a few can live where before there were many. When this happens there will be warm, and only those who succeed in finding new land and establishing themselves will survive.

When the Great Year comes round and the pale sun of Fenris swells in the sky, whole populations take to the long-ships to escape the inundation of their islands. They must settle the newly formed lands quickly, for soon their supplies will run out and they will have to consume their stock animals and seed. If they can find no new land they must fight to take the territories of other tribes. This continual migration results in constant, bitter warfare as each tribe attempts to take possession of, and establish supremacy over, the newly formed lands.

Planetary Governor: Logan Grimar, Space Wolf Master.

Planet Type: Feral World.

Regime: Nomadic lifestyle, barbaric.

Defence: Formidable.

Notable History: The only history which is tied in with this barbarous planet is that of the Space Wolf Chapter itself.

Notable Settlements: Mount Fang is the only settlement of note on Fenris. It is located in the north pole of the planet on the forboding island of Asaheim. The barbarians of Fenris must constantly rebuild their homes due to the unpredictable urges of the planet.

Name

PopulationTypeFacilitiesMilitary
Mt. Fang100,000Space Marine MonasteryExcellentVery High