ARMOURY: EMP Pistol

Created and used by Casandalee. Converted to 5e.

+2 EMP PISTOL
Weapon (energy), Rare
Damage: 2d6 +2 lightning damage, 1lb., ammunition, (battery/10, range 50/100). Proficiency: Energy Guns.

An EMP pistol emits a beam of electromagnetic energy that cannot harm living creatures, but deals terrible damage to robots. An EMP pistol can harm androids and creatures with cybernetic implants, but they take half damage from a hit.  A creature that is critically hit by an EMP pistol and takes damage from that hit must succeed at a DC 15 Constituion save or be incacitated for 1 round.  Finally, an EMP weapon can  bring down a technologically based shield (such as those used by many robots) for 1 minute on a successful hit.