MONSTERS 2.0: MEDUSA

Second entry in my Monster Manual 2.0 list.  Because, REASONS.  This redesign is actually for Out of the Abyss as I want Neheedra the drow medusa to be a memorable fight.  So the medusa has drow abilities. You can drop the drow specific abilities without affecting the CR.  Here is Neheedra the drow witch who […]

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OUT OF THE ABYSS SESSION V REPORT

Muji, Spirit Folk ninja far from home. 4th level. Maline, human deepstalker ranger.  4th level. Rickkie, dragonborn battle-master (fighter).  4th level. Milsandra, human priestess of Sune.  4th level. Buppido, derro bard/warlock, master of the claves.  4th level (now a PC). And some NPCs – Jimjar, Binwin, Topsy and Turvy. Written by Muji, the Kara-Tur wanderer: Fail, […]

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Beholster

Ammonomicon Entry “Sphere of Many Guns” A fiend from the deep. The Beholster wields six guns simultaneously, with each more fearsome than the last. Its great eye is capable of emitting a beam of great energy, but it cannot turn quickly while firing. My kids have been playing Enter the Gungeon which is a rogue like that asks the […]

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Monsters 2.0: The Lich

I have been running Dungeon and Dragons 5e since it came out.  Overall I enjoy it and think its an excellent product.  It is a highly refined version of 3.5e that also manages to evoke the feel of older editions like 1e. However, the problem with many of the monsters is they tend to be […]

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XONTHAL’S MAZE

I don’t normally gripe about adventures but I am today.  I usually DM but have been playing in a very slow moving game of Hoard of the Dragon Queen, which we have been playing since it released.  We made it to Xonthal’s Tower and met the maze.  We then spent the next 4 hours slowly […]

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OUT OF THE ABYSS SESSION IV REPORT

Muji, Spirit Folk ninja far from home. 4th level. Maline, human deepstalker ranger.  4th level. Rickkie, dragonborn battle-master (fighter).  4th level. And some NPCs – Jimjar, Binwin, Topsy and Turvy. Written by Muji, the Kara-Tur wanderer: Think I smell a rat On the (Blingden) road again Who let the dogs out? DM’s context.  After escaping the […]

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ONI

A list of bad guys for my game and any Oriental Adventure setting – in particular a Japanese themed setting. ONI Oni were the demonic monstrosities that made up the most powerful forces of the Shadowlands. Oni only gained a physical presence in the realm of mortals if spawned by an Oni Lord or by being summoned from Jigoku by someone […]

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KAMI

There are millions of kami (nature spirits) for almost every animate or inanimate object in the lands of Oriental Adventures. NATURE SPIRITS Nature spirits – kami – embody the essence of certain natural locations, objects, animals, or plants in much the same way as elementals are incarnate elements. Like elementals, they can be wild and dangerous […]

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OA BESTIARY: GAKI

GAKI Gaki are minor undead spirits, the spirits of wicked mortals who return to the world of the living in the form of horrible monsters as punishment for their sins. Gaki come in four dis- tinct varieties: the vampiric jiki-ketsu-gaki, the ghoulish jiki- niku-gaki, the disease-ridden shikki-gaki, and the fiery shinen- gaki. Although they differ […]

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