void elementals

A few more monster conversion from the 3rd edition Creatures of Rokugan Oriental Adventures supplement. GENERAL DESCRIPTION Elementals can have any alignment not just neutral in the land of Kara-Tur.  Apart from this they are statistically identical though each elemental will have a subtype based on its alignment – oni for evil, kami for good and yokai for […]

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memedi

FINAL 2nd edition Oriental Adventures conversion. Anything else will have a keyed version to the current 5e monster manual – for example tsuno are minotaurs.  MEMEDI Memedi are djinni like creatures of Kara-tur. They may appear differently (see description) but they are essentially elemental spirits which range the gamut of good to evil.  Make the following […]

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TOICHI no KANSEN

Running a 5th edition Oriental Adventure campaign based on some rules I converted a while back. Basically one big playtest. The players found an earth elemental gem which summons a Japanese equivalent of an earth elemental.  Here is the PC version. TOICHI no KANSEN Large elemental Armor Class 17 Hit Points 126 Speed 30 ft., burrow 30 ft. […]

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Into the Past: Smoke Archon

Previous entries in this series “Into the Past“: Gearsmen Mk. I – “Knight”  Gearsmen Mk. II – “Destroyer”  Gearsmen Mk. I – “Thunder Priest”  Gearsmen Mk. I – “Boneclaw”  Guardian-Skull Hunter-Killer – “Bastion Class” Prototype Robot Apprentice A new type of paraelemental in the vain of the fire archons from 4e.  Essentially smarter and more martial versions of a standard […]

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MENACE MANUAL: GHAWWAS DIV

I couldn’t find a good picture of this mob and so based on the description I thought it sounded a lot like the “Creature from the Black Lagoon” so thats how I converted it.  AVKHAROON Ghawwas Div Medium elemental, chaotic evil Armour Class 17 (natural armor) Hit Points 229 (17d10 + 136) Speed 30ft., swim […]

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MENACE MANUAL: Belker

Taking some inspiration from the original Planescape Monstrous Compendium entry and building off the 5e air elemental we have the Belker. BELKER Large elemental, neutral evil Armour Class 15 Hit Points 144 (12d10 +24) Speed 0 ft., fly 90ft. (hover) STR 14 (+2)        DEX 20 (+5)       CON 14 (+2) INT 10 (+0)        WIS 10 (+0)        […]

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MENACE MANUAL: Smoke Elemental

Modified air elemental using 3.5 edition template/example from Dragon #347. SMOKE ELEMENTAL  Large elemental, neutral Armour Class 15 Hit Points 90 (12d10 +24) Speed 0 ft., fly 90ft. (hover) STR 14 (+2)        DEX 20 (+5)       CON 14 (+2) INT 6 (-2)          WIS 10 (+0)        CHA 6 (-2) Damage Resistances lightning, thunder; bludgeoning, piercing, and slashing […]

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