Ghuls

My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks. Ghul flesh is wholly […]

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Crawlers (Nanite Cloud)

My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks. Crawlers are 10 or […]

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flying bloody katana

This adventure, Five Deadly Shadows, is from Dungeon #195.  A 4e adventure which I converted to 5e.  I used this to show the players two things – the larger spiritual battle happening between Amaterasu and Tsuki-Yomi vs the oni god Fumeiyoshi.  As well as the cultural difference between East and West in particular for a Japanese-analogue […]

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Terrifying Iron Cobra

A nice counter to large parties of PCs with lots of actions. Used as part of the Bronze Liche encounter. I didn’t end up using the noxious fumes or poison breath weapon as only 1 PC was every engaged with the cobra. I also forgot 🙂 I used its dazing ability liberally though. A nod […]

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PRIS, INSANE ANDROID

Not quite finished with the Iron Gods Adventure Path yet.  I ended up modifying some of the random encounters taking inspiration from the original Expedition to the Barrier Peaks.  Pris was actually one of the first creatures I converted to 5e as the first thing I converted was Expedition to the Barrier Peaks. PRIS Insane […]

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ROBOTS & ANDROIDS: PULSEPOUNDER

I described these are elephant sized AT-ATs.  Of course, one of my players took the time to shrink themselves, get on a broom, attach a rope of climbing to the leg of the pulsepounder and proceeded to circle it in an attempt to trip it.  </faceplant> I brought it on myself for describing it the […]

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Evaluator Robot

The iron angels of UNITY. EVALUATOR ROBOT Medium robot, neutral Armour Class 17 (natural armour) Hit Points 200/55 (16d8 + 64) plus forcefield Speed 30 ft., fly 90 ft. STR 18 (+4)        DEX 18 (+4)       CON 18 (+4) INT 17 (+3)        WIS 10 (+0)        CHA 10 (+0) Skills Insight +7, Perception +9 Damage Resistances bludgeoning, […]

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MENACE MANUAL: CLOCKWORK GOLEM

Doc Hellbroth‘s bodyguard.  Lasted 1 round less than the Doc. Clockwork Golem Large construct, unaligned Armour Class 17 (natural armour) Hit Points 178 (17d10 + 85) Speed 30 ft. STR 22 (+6)        DEX  9 (-1)        CON 20 (+5) INT  3 (-4)        WIS 11 (+0)        CHA    1 (-5) Damage Immunities poison, psychic; bludgeoning, piercing, and slashing […]

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