sharkbone warhammer

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Sharkbone Warhammer This unusual weapon was crafted from the skull and bones of a large shark, magically strengthened and prepared. It is edged with the shark’s jagged teeth. The weapon is a +2 warhammer (1d8) that does […]

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sickle of the bone monolith

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Sickle of the Bone Monolith 27,000gp /  7,000 XP This sickle, when used to cut into the ground, causes bones to rise up and form a massive monolith that can be used as a shelter or a […]

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Tentacle Whip

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Tentacle Whip Made from the tentacle of Tentacle Terror, this magical whip has reach of 15 feet, does 1d4 necrotic damage and can be used by any class proficient in martial weapons as well as Bards and […]

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Mystic Cloak

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Mystic Cloak Grants the attuned user +2 INT, advantage on saving throws vs magic and the ability to cask steelskin 1/day on themselves without the need for material components or to concentrate (duration doesn’t otherwise change). Steelskin […]

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Warped Great Falchion

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Warped Great Falchion The blue-blade of this falchion (two handed greatsword) does an additional 2d10 force damage when it hits.  

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Flowing Black Robe 

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Flowing Black Robe  These robes were created by the necromancer Najena, originally for her own use but thereafter for those loyal to her as well. It appears as a velvety black robe with a red and blue […]

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Clawed Knuckle-Ring

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Clawed Knuckle-Ring Despite its barbed appearance, this knuckle-bone ring doesn’t make much of a weapon, but the magics employed in its creation make it very useful regardless. The life force stripped from a being as it is […]

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EverQuest spell conversion for 5e

My players recovered the following 3e spells from a the Hallucinatorium (hollo-deck/VR system) while playing a game called “EverQuest 40k”.  These were some spells materialized into the real world. These are all cleric spells. Celestial Remedy 5th level alteration  Casting Time: 1 action Range: Touch Components: V, S Duration: 4 rounds The caster channels benevolent […]

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EQ Befallen Conversion Notes (5e)

My PCs found the equivalent of a VR machine on the “Skyfortress of the Space Wizards” (my homebrew mega-dungeon) and loaded up “EverQuest 40k”.  It’s an excuse to play new characters in a new world.  Here are my conversion notes from 3e to 5e. I tried to retain some of the idiosyncrasies of the third […]

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World Anvil Monsters

For my most recent campaign – a mash-up of the various Temple of Elemental Evil (ToEE) adventures through D&D’s history and Princes of the Apocolypse (PoA) – I started using World Anvil so that I could run these directly from a laptop (not just monsters but whole modules). Here is a list of those monsters; […]

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