SACRED OATH: SOHEI

Here is the second class for Oriental Adventures the iconic sohei. Much like the samurai I decide to make this a paladin Oath path as opposed to an entirely separate class.  I believe this works better.  The sohei spells are all unique to the sohei to add more flavour (and I have just included summaries, not full descriptions here). […]

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EGGSHELL BOMB

A favorite tool of ninja, used to create distractions, eggshell grenades are emptied eggshells carefully packed with various alchemical substances. Common grenade types include dust, flashpowder, pepper, and poison smoke. As an action, a character can throw a grenade at a point up to 60 feet away, however, due to how light this weapon is the range increment […]

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MARTIAL ARCHETYPE: SAMURAI

With the original three core Oriental Adventures races complete (korobokuru, hengeyokai, and spirit folk) I can move on to classes.  I thought about creating these classes from whole cloth and maybe some of the later ones will require it, but, the samurai I believe works much better as an archetype.  The use of archetypes makes creating new variant […]

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CHARACTER RACE: SPIRIT FOLK

Continuing our foray into the lands of Oriental Adventures we have the Spirit Folk – a new character race for any Asian Fantasy Setting for D&D 5e.  I was inspired after playing Fire Emblem Fates to re-read all the 1e, 2e and 3e Oriental Adventures material which further stirred me to update some of the races and classes for 5e.    […]

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CHARACTER RACE: KOROBOKURU (NOPON)

After playing both Xenoblade games back-to-back I have a soft spot for Nopon’s, in particular the Heropon Riki.   I wanted to introduce them into my game as inter-planar traders.  After reading Dead Gods I think these would make perfect replacements fro the ratatosk – but a much more amiable and intelligent race than those […]

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SAKAI IBUTSU, THE BAKU

This was on the random encounter list for Tales from the Infinite Stairway.  Didn’t come up in the random rolls but it was too fun a creature to resist converting to 5e 🙂 BAKU Huge celestial (kami), neutral good Armor Class 14 (natural armor) Hit Points 126 (11d12 + 55) Speed 40ft., fly 60 ft. […]

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