MASK OF THE FORGOTTEN PHARAOH

I was unhappy with the original, which is a bit meh.  Here is an updated version. PCs can put the mask on, which will not be removable until the PC dies to discover its powers or learn this once they complete all the research at the Great Library. MASK OF THE FORGOTTEN PHARAOH      […]

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The Pharoah’s Mask (PF2e House Rules)

  GENERAL CHANGES Proficiency without Level Link to the variant rule. This removes your level from your proficiency calculation. Why the change? This flattens the math significantly, allowing for smaller numbers (and quicker calculations).  More importantly, as Queen of the Spiders is an AD&D adventure, it has a lot of large-scale encounters (e.g., a 100 […]

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Mind Flayer (pf2e)

Here is a mind flayer for pf2e – PWoL version.  Add 12 to AC, Skills, Saves, To-Hit, and all DCs to have a standard version. My PF2E players are delving the Underdark in search of Erin Cinlu and got the “M2” random encounter from the original D module. Mind Flayer                                                                                   [Creature 12] LE Medium […]

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The Warmlands

I wrote this as a teenager in the 1980s. I found a copy on my PC along with other stories I wrote. I was heavily influenced by Jack Vance, particularly Dying Earth.     The Chronicles of the Bitter Stars “In the waning centuries before the Deluge, when the heavens themselves warred and the Immutable […]

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The Vanquished Cavalier

I wrote this as a teenager in the 1980s. I found a copy on my PC along with other stories I wrote. I was heavily influenced by Jack Vance, particularly Dying Earth.   The Vanquished Cavalier I Acts of bravery did they wonderfully excel, Our Francish souls will fully swell, When we know in the […]

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Healing Surges for Pathfinder 2e

PF2e is designed around the idea that the party will be mostly or fully healed every fight. This benefits the Martials more than the Casters, who lose slots no matter what (a design inconsistency), but also leads to infinite healing situations.  The pf2e balance for this is that it usually takes a bit of time […]

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