kenku sharpshooters

KENKU SHARPSHOOTER Medium humanoid (kenku), chaotic neutral Armor Class 13 (add +2 for cover) Hit Points 13 (3d8) Speed 30 ft. STR        DEX        CON        INT        WIS        CHA 10 (+0)    16 (+3)    10 (+0)    11 (+0)    10 (+0)    10 (+0) Skills Deception +4, Perception +2, Stealth +5 Senses Passive Perception 12 Languages Auran, Common understands but […]

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Roguish Archetype: YAKUZA

A conversion of the 1e Oriental Adventures  yakuza.  Not 100% happy with it, but it works. YAKUZA The yakuza is many different things, depending on who is asked. He has been called a protector of the common man, thug, extortionist, rowdy, thief, mercenary, jack-of-all-trades, and even an unofficial police force. He is simultaneously despised and […]

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MARTIAL ARCHETYPE: BUSHI

A subclass versos of the original 1e Oriental Adventures bushi.  BUSHI Bushi are masterless warriors, men without ties to a lord, temple, or monastery.  They are commonly mercenaries, bandits, highwaymen, or wanderers, earning their money however they can. They can be found serving samurai, protecting the court, or swelling the ranks of armies.  A few may be kensai who […]

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Jishin Mushi – Earthquake Beetle

Another old school Oriental Adventure conversion. JISHIN MUSHI Gargantuan monstrosity (titan), unaligned Armor Class 13 (natural armor) Hit Points 217 (15d20 + 60) Speed 40 ft., burrow 10 ft., climb 40 ft., fly 20 ft STR        DEX        CON        INT        WIS        CHA 25 (+7)   10 (+0)    19 (+4)    2 (-4)       12 (+1)   9 (-1) […]

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Zuishin, Kami of Doorways, Gates, and Shrines

Within this elaborate suit of armor can be seen the partial form of a determined warrior. ZUISHIN Medium celestial (kami), lawful good Armor Class 19 (natural armor) HitPoints 127 (17d8 + 51) Speed 0, fly 50 ft. (hover) STR DEX CON INT WIS CHA 19 (+4) 21 (+5) 16 (+3) 14 (+2) 12 (+1) 18 (+4) Skills Athletics +8, Intimidation +8 DamageResistances acid, fire, lightning; bludgeoning, piercing and slashing from nonmagical […]

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MARTIAL ARCHETYPE: BATTLE MAIDEN

This is a conversion of a 3e prestige class into a martial archetype. The Unicorn Clan Utaku unit would be an example of a battle maiden.   MARTIAL: BATTLE MAIDEN Harnessing ki energy is an essential ability for many characters in Oriental Adventures. For battle maidens, the harnessing of yin (a type of feminine ki) […]

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Toshigami, Kami of Cherry Trees

This strangely beautiful old woman is composed completely of blossoms, bark, and antlerlike branches. TOSHIGAMI Medium celestial (kami), neutral good Armor Class 16 (natural armor) Hit Points 130 (20d8 + 40) Speed 30 ft. STR DEX CON INT WIS CHA 11 (+3) 14 (+2) 14 (+2) 20 (+5) 18 (+4) 16 (+3) Saving Throws INT +10, WIS +9 Skills Insight +9, Nature […]

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FEAT: MARTIAL ARTS (v2.0)

This is an alternate version that splits up the feats into individual schools.  This approach has less customisation but has fewer moving parts and would be easier to run – so less likely to be unbalancing. Version 1.0 is here. MARTIAL ARTIST You have training in one of the martial arts traditions of Carao (or […]

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BECMI Warmachine

So I have tried various systems for mass combat over the years with D&D and most recently used the system from Strongholds and Followers which is innovative but we found it too slow and disjointed from the PCs actions.  My PCs actually preferred to be directly in command of the units or fight on the […]

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Suijin, Kami of Lakes

This massive, serpentine carp explodes forth from the water, its rainbow-colored scales gleaming in the sunlight and glossy eyes bright with good-natured intelligence. SUIJIN Huge celestial (kami), neutral Armor Class 18 (natural armor) Hit Points 229 (27d12 + 54) Speed 30 ft., fly 60 ft., swim 60 ft. STR DEX CON INT WIS CHA 16 (+3) 18 (+4) […]

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