Boss Fight 2.0: Shuluth Reanimated

After being killed in “A Darkness Rising” Shuluth has returned after one of his clones activated to join the Thralltakers and get revenge. Shuluth 2.0 wields artifacts and has no clockwork power armor. SHULUTH THE REANIMATED Large aberration (ulitharid), neutral evil Armor Class 16 (resin dampsuit) Hit Points 400 Speed 40 ft. STR DEX CON […]

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Boss Fight: Shuluth the Ultitharid

The fourth and final boss of a darkness gathering adventure the mind flayer mastermind, Shuluth.  This was an interesting encounter.  Originally designed for 8 PCs only 4 turned up on the day.  The party also fought through the neo-otuygh random encounter, 2 urophions (solo) and then 1 urophion supported by mind flayer psychic warriors (nicknamed “Cid” and “Demon” […]

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Tamer Creed Mind Flayer Psion

During a darkness gathering adventure the mind flayer mastermind, Shuluth, eventually gets tired of the PCs and sends in a mind-flayer strike team to kill off the PCs. The strike force teleports in after the last agent is killed (Johann, Enoch and Lucien).  The idea is this team teleports in before the party has recovered from the […]

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Starry Golem

A supporting “mook” for a boss fight for my converted darkness gathering adventure (this is a mook because it’s not really a challenge for 8 x level 16 PCs, just a roadblock). This golem was in the original.  Though it was a standard golem in the adventure its description was quite original and inspired this modified […]

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Celestial Children

A supporting “mook” for a boss fight for my converted darkness gathering adventure. Inspired by the original Bloodborne “kin” monster. CELESTIAL CHILDREN STAR SPAWN GRUE Huge Swarm of Small aberrations, neutral evil Armour Class 11 Hit Points 175 (50d6) Speed 30 ft. STR DEX CON INT WIS CHA 6 (-2) 13 (+1) 10 (+0) 9 (-1) 11 […]

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Celestial Centipede

A supporting “mook” for a boss fight for my converted darkness gathering adventure. Inspired by the original Bloodborne “kin” monster. CELESTIAL CENTIPEDE Huge aberration, unaligned Armour Class 13 (natural armor) Hit Points 136 (13d12 + 52) Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 25 (+7) 14 (+2) 12 (+1) 1 (-5) 7 (-2) 3 (-4) Damage Resistances Bludgeoning, Piercing, Slashing from nonmagical weapons. […]

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Lucien, Captain of the Guard

My players faced the third boss of the adventure – Lucien, Captain of the Guard (The Phthisic and Johann being first and second respectively). They decided to try and free him from domination but everything failed.  Instead, they killed him, removed the cap from his head – a psionic plate that mind-flayers use to make […]

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Boss Fight: Johann the Daymaster

My players faced the second boss of the adventure – Johann Lipseige the Daymaster.  In the original adventure, it is Janine the Thieves Guild Mistress. This was the first major fight of the campaign.  This is not the exact one I ran as I updated it to reflect what happened in the adventure and tweaked […]

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