MENACE MANUAL: Kulgara

My players hit the main platform of the excavator yesterday as Hellion threw everything against them including Kulgara, Draigs and the Dark Creeper types.  I played the sound a chainsaw a one round before she turned up.  She was demolishing the party with her attacks until a three move combo killed her outright: Broktha used […]

Read More MENACE MANUAL: Kulgara

MENACE MANUAL: Rust Risen

I found these guys suitably… disturbing. RUST RISEN Medium undead, neutral evil Armour Class 13 Hit Points 22 (3d8 + 9) Speed 20 ft. STR DEX CON 17 (+3) 13 (+1) 16 (+3) INT WIS CHA 5 (-3) 6 (-2) 5 (-3) Damage Immunities poison Condition Immunities poisoned Senses darkvision 60 ft., passive Perception 8 […]

Read More MENACE MANUAL: Rust Risen

MENACE MANUAL: Lobotomite

Lobotomite Surgically altered slaves Marrow calls her “lobotomites.” Marrow has perfected a procedure to tame unruly Smilers and prisoners “lucky” enough to be spared from becoming dinner. Successfully treated patients are transformed into unintelligent drones that follow simple orders from the hobgoblin, yet have no capability to think for themselves. They know enough to eat […]

Read More MENACE MANUAL: Lobotomite

ARMOURY: Scorpions Claw

Gave this to Nalakai.  He promptly shot two shurikens which missed and embedded themselves into the skymetal wall.  The monk in the party, Sylvannus, gasp and immodestly said “mine!”.  I had made a point earlier in Fires of Creation that skymetal was impervious to even magic let alone normal weapon attacks.  So it was nice to […]

Read More ARMOURY: Scorpions Claw