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githyanki blademasters

In the process of converting Scales of War.  I’ll be starting my campaign from Garaitha’s Anvil – the 12th adventure in the series – skipping most of the build-up adventures as I have characters who are coming of Tomb of Annihilation and are level 14.  I make extensive use of minions/mooks in my games to bulk up combat encounters, here is an example.

Ω Edit: Decision by my group to do a gothic horror campaign so will not be using these creatures… yet (Im sure I’ll find a use for these guys).  Other conversions will be incoming pending the kickoff of my Bloodborne/Steam Punk inspired campaign later this year.

GITHYANKI BLADEMASTERS
Medium humanoid, lawful evil
Armour Class17 (Half Plate)
HitPoints1; a missed attack never damages a minion.
Speed30 ft.

STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 12 (+1) 13 (+1) 13 (+1) 10 (+0)

SavingThrowsCON +3, INT +3, WIS +3
SensesPassive Perception 11
LanguagesGith
Challenge3 (700 XP)

Innate Spellcasting (Psionics). The githyanki’s innate spellcasting ability is Intelligence. It can innately cast the following spells, requiring no components:

Actions
Twin Greatsword Strike.Melee Weapon Attack:+4 to hit, reach 5 ft., one target.
Hit:9 (2d6 + 2) slashing damage plus 7 (2d6) psychic damage. If the blademaster has advantage on the attack roll it does double damage.

Posted in Dungeons & Dragons

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