Goblin Cutter and the Storm Giant Belt

So, since we are all at home under social distancing orders I decided to play Legend of Drizzt with my family – part of the D&D Adventure System games.  Essentially D&D 4e in boardgame form, which, unsurprisingly, works really well.

I use this along with other games to introduce my kids to D&D before graduating to a full D&D game.  Usually, start with Fantasy Forest then move onto Dungeon! then Drizzt as well as a heavily modified Wrath of Ashardalon (as close as to D&D as can be without it being D&D), then a kid-friendly D&D campaign (like Trail of the Apprentice) before they can finally join my game.  This has worked well in transmitting the love of D&D to all my kids.

The nice thing about these adventures is the chaos engine of the whole thing.  I just jumble all the monsters, encounters and treasures together along with my own custom version.

As we work through the Drizzt campaign – which, thematically, is probably the best out of all of the Adventure System games – Drizzt defeated a goblin cutter who dropped a belt of storm giant strength.  Hilarity ensued.  Here is Bob, king of the goblin cutters:

Small humanoid (goblinoid), neutral evil
Armor Class 15 (Leather Armor, Shield)
Hit Points (2d6)
Speed 30 ft.
29 (+9)
14 (+2)
10 (+0)
10 (+0)
8 (-1)
8 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/4 (50 XP)

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Special Equipment – Belt of Storm Giant Strength. Yes, he has a belt of storm giant strength.


Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 9) slashing damage.

Composite Shortbow. Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 12 (1d6 + 9) piercing damage.