OA BESTIARY: KAPPA

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign.  I am using both the original 1e source and the updated 3e source as reference for the build.  Kappa to me are basically ancient versions of TMNT so I always picture them less […]

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OA BESTIARY: KIRIN

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build.  Bit of a cheat monster as I combined the pegasus and unicorn into one creature […]

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MONASTIC TRADITION: TATTOOED MONK

A new monastic tradition for the monk class.  Mechanics are slightly different for this tradition than others. TATTOOED MONK Certain monastic orders in the lands of Oriental Adventures bestow supernatural powers on their members by inscribing magic tattoos on their skin. These tattooed monks shave their heads, speak in cryptic riddles and maxims, and—in many cases—travel the countryside furthering their quest […]

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FEAT: PEASENT BUSHI

This is a thematic feat for the fighter class.  It fits in with the 1e Oriental Adventures description of a bushi, and also has historical roots.  However, the original bushi class is not different enough from the fighter martial archetypes to really be its own archetype.  However this will help make your peasant fighter more flavourful.  PEASENT BUSHI […]

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OA BESTIARY: DOC CU’O’C

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build. DOC CU’O’C Medium fey (yokai), neutral Armour Class 16 (studded leather, shield) Hit Points 140 (19d8 + […]

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ORIENTAL ADVENUTRES GEAR

WEAPONS PLAYERS HANDBOOK WEAPON LIST As per DMG pg. 41 the standard weapons in the PHB exist and work just the same in Oriental Adventures.  They will have different names, however.  As the bent of this campaign is more towards Japan than China the Japanese name is the one in common usage. ORIENTAL ADVENTURES WEAPON […]

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FEAT: YAKUZA

This is a thematic feat for the rogue class.  It fits in with the 1e Oriental Adventures description of a yakuza.  However, the original yakuza class is not different enough from the default rogue to really be its own archetype.  However, this will help make your rogue more flavourful.  YAKUZA The yakuza is many different things, depending on who is asked. He has […]

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OA BESTIARY: GIANT CARP

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build. GIANT CARP “Koi of Unusual Size” Huge beast, unaligned Armor Class 13 (natural armor) Hit […]

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OA BESTIARY: BISAN

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign.  I am using both the original 1e source and the updated 3e source as reference for the build.  I left some of the 3e spells intact – as the DM you will […]

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FEAT: MARTIAL ARTS

As martial arts are much more important in the world of Oriental Adventures.  I had to include something.  Two ideas occurred to me – steal it from the monk then tone it down and turn it into a feat OR use the feat chain idea from 3.5e OA.   I didn’t like either of these […]

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