Old School XP in 5e

Here is a simple rule I am going to try next campaign.  Monsters are worth 1/10th their listed XP value and a gold piece is worth 1 XP.  I expect it will promote a bit more exploration and creative thinking in how to extract as much treasure as possible from a dungeon.  Reminiscent of D&D […]

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Into the Past: Putting it Together

When I ran Into the Past it was a series of battles using tactical maps.  I “borrowed” the basic setup and idea from the encounters of the same name from Revenge of the Giants.  Here is the layout of Xoud’s Laboratory with each monster key.  These were tough encounters for my party of four level 8 […]

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Into the Past: Prototype Robotic Apprentice

Previous entries in this mini-series of visiting past Nimmeria: Gearsmen Mk. I – “Knight” Gearsmen Mk. II – “Destroyer” Gearsmen Mk. I – “Thunder Priest” Gearsmen Mk. I – “Boneclaw” Guardian-Skull Hunter-Killer – “Bastion Class” These new and updated gearsmen guard Xoud’s laboratory at the Technic League Compound before he had built The Choking Tower.  This is the prototype version of the […]

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New Spell: Energy Drain

Running a combination of 1e Against the Giants and 4e’s Revenge of the Giants.  Found this little spell in the back of the 1e adventure.  Converted to 5e.  Very nasty spell. Energy Drain 9th-level evocation Casting Time: 1 action Range: Touch Components: V (“Entropy” or similar), M (essence of spectre or vampire dust) Duration: Instantaneous […]

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D&D and the Divine Lores

Previous posts in this series: D&D and the Old World D&D and the Winds of Magic D&D and the Arcane Lores  This post focuses on the Divine Lores and fitting them into the D&D 5e ruleset with the end goal of running an Old World campaign using D&D.  Divine Lores are easier to fit into […]

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D&D and the Arcane Lores

Previous posts in this series can be found here and here.  This post focuses on the Arcane Lores and fitting them into the D&D 5e ruleset with the end goal of running an Old World campaign using D&D.  Here is an overview of the magic in the Old World and, where possible, D&D rules.  I […]

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