EverQuest spell conversion for 5e

My players recovered the following 3e spells from a the Hallucinatorium (hollo-deck/VR system) while playing a game called “EverQuest 40k”.  These were some spells materialized into the real world. These are all cleric spells. Celestial Remedy 5th level alteration  Casting Time: 1 action Range: Touch Components: V, S Duration: 4 rounds The caster channels benevolent […]

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Magic Fang (5e)

Here for my PCs reference. MAGIC FANG 1st level Transmutation Casting Time: 1 action Range: Touch Components: V, S Duration: 1 hour Class: druid, ranger, mechromancer You choose a target, that creatures natural attacks (bite, claw, fists etc) become magic weapons for the duration. Magic fang can be made permanent with a permanency spell. At […]

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Flame Lick

One of my PCs got trapped in a VR world playing “Everquest 40k”.  He was trapped there long enough that his “ranger” got to level 4 killing rats and spiders outside of Freeport.  When he was eventually broken free of the VR trap he took with him the memory of how to cast an iconic […]

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WU JEN SPELL LIST

Since the wu jen has a special ability tied to being able to master spells of different elements it requires adding a tag to the spells in the PHB and those from Princes of the Apocalypse.  Unique spells are also added including the signature fire shuriken.  I have also stuck to the Aristotelian view of the […]

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