In the process of converting Scales of War. I’ll be starting my campaign from Garaitha’s Anvil – the 12th adventure in the series – skipping most of the build-up adventures as I have characters who are coming of Tomb of Annihilation and are level 14.
Ω Edit: Decision by my group to do a gothic horror campaign so will not be using these creatures… yet (I’m sure I’ll find a use for these guys). Other conversions will be incoming pending the kickoff of my Bloodborne/Steam Punk inspired campaign later this year.
FOMORIAN GUARDS
Huge giant (minion), chaotic evil
Armour Class 16 (Chainmail)
Hit Points 1; a missed attack never damages a minion.
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
23 (+6) | 10 (+0) | 20 (+5) | 9 (-1) | 14 (+2) | 6 (-2) |
Skills Perception +8, Stealth +3
Senses Darkvision 120 ft., Passive Perception 18
Languages Dark Speech, Elven, Giant, Undercommon
Challenge 8 (3,900 XP)
ACTIONS
Halberd. Melee Weapon Attack: +9 to hit, reach 15 ft., one target.
Hit: 19 (3d8 + 6) slashing damage and the target is marked (the fomorian guard has advantage on attack rolls against marked targets).
Evil Eye. The fomorian magically forces a creature it can see within 60 feet of it to make a DC 14 Charisma saving throw. The creature is immobilized on a failed save, or half as much damage on a successful one.