The Deathshrieker

A nice counter to large parties of PCs with lots of actions. Used as part of the Bronze Liche encounter.


Deathshreaker

Medium undead (construct), chaotic evil
Armor Class 20 (natural armor)
Hit Points 128 (32d8)
Speed 0 ft., fly 50 ft. (hover)
STR DEX CON INT WIS CHA
1 (-5) 20 (5) 10 (0) 20 (5) 17 (3) 20 (5)
Saving Throws Con +6, Int +11, Wis +9, Cha +11
Senses truesight 120 ft., passive Perception 13
Languages Common
Challenge 18

Aura: Despair. An enemy that starts its turn within 30 feet of the deathshrieker takes 10 psychic damage and is slowed.

Death Rattle. When the deathshrieker is reduced to 0 hp it sings its last song. All creatures within 30 feet of it must make a DC 15 Constitution saving throw or be reduced to 0 hit points. On a success, the target is reduced to half their starting hit points instead.

Actions

Songs of the Damned (Recharge 5-6). The deathshrieker emits a bloodcurdling howl. Each creature within 30 feet of it that can hear the howl must succeed on a DC 15 Constitution saving throw or take 5d12 + 10 psychic damage. On a successful save, the creature takes half damage and is frightened until the end of its next turn.

Life Drain. The deathshrieker targets a creature that it can see within 10 feet of it. The target must succeed on a DC 19 Constitution saving throw or take 21 (6d6) necrotic damage. On a successful save, the creature is weakened until the end of its next turn (a weakened creature does half damage with weapons or attacks that are keyed of a physical ability score).

Legendary Actions

Action Point (1/Day). The deathshrieker may take an available action.