Onmyo Practitioner

A warlock subclass that has a heavy Japanese theming for my Oriental Adventures campaign.  The Onmyo You harness the balance of yin and yang to power your magic. Master this balance and the five elements, and you shall fear no man or yokai.  Your magic is fuelled by your dedication to the cosmological idea of […]

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CLASS: OIRAN

She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]

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KIKONU 2.0 (De-Powered)

KIKONU (De-Powered) Medium fiend (oni), lawful evil Armor Class 14 (natural) Hit Points 52 (7d8 + 21) Speed 30 ft., fly 30 ft. STR        DEX        CON        INT        WIS        CHA 15 (+2)        14 (+2)        17 (+3)        8 (-1)        9 (-1)        6 (-2) Skills Stealth +5 Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities charmed, frightened, poisoned Senses darkvision 120 ft., passive Perception 9 Languages Common, Spirit Tongue (Oni) Challenge 3 (700 XP) […]

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Abstract Dungeon Exploring

I have been experimenting with using Boardgame ideas in dungeon exploration.  My group is mostly newer players and don’t generally enjoy the “you see a 20 foot corridor with two exits and a door to the east”.  I have used this approach off and on in small ways but now applied it to Munsukaru’s Penance […]

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Ja Noi bushi

JA NOI ONI BUSHI Medium fiend (oni), lawful evil Armor Class 16 (brigandine) Hit Points 1; minion does not take half damage Speed 30 ft. STR        DEX        CON        INT        WIS        CHA 13 (+1)        12 (+1)        12 (+1)        10 (+0)        10 (+0)        9 (-1) Skills Stealth +3 Senses darkvision 60 ft., passive Perception 10 Languages Goblin, Spirit Tongue (Oni) Challenge 1/2 (100 XP) Innate Spellcasting. The oni’s innate spellcasting ability is […]

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kenku sharpshooters

KENKU SHARPSHOOTER Medium humanoid (kenku), chaotic neutral Armor Class 13 (add +2 for cover) Hit Points 13 (3d8) Speed 30 ft. STR        DEX        CON        INT        WIS        CHA 10 (+0)    16 (+3)    10 (+0)    11 (+0)    10 (+0)    10 (+0) Skills Deception +4, Perception +2, Stealth +5 Senses Passive Perception 12 Languages Auran, Common understands but […]

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Roguish Archetype: YAKUZA

A conversion of the 1e Oriental Adventures  yakuza.  Not 100% happy with it, but it works. YAKUZA The yakuza is many different things, depending on who is asked. He has been called a protector of the common man, thug, extortionist, rowdy, thief, mercenary, jack-of-all-trades, and even an unofficial police force. He is simultaneously despised and […]

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MARTIAL ARCHETYPE: BUSHI

A subclass versos of the original 1e Oriental Adventures bushi.  BUSHI Bushi are masterless warriors, men without ties to a lord, temple, or monastery.  They are commonly mercenaries, bandits, highwaymen, or wanderers, earning their money however they can. They can be found serving samurai, protecting the court, or swelling the ranks of armies.  A few may be kensai who […]

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Jishin Mushi – Earthquake Beetle

Another old school Oriental Adventure conversion. JISHIN MUSHI Gargantuan monstrosity (titan), unaligned Armor Class 13 (natural armor) Hit Points 217 (15d20 + 60) Speed 40 ft., burrow 10 ft., climb 40 ft., fly 20 ft STR        DEX        CON        INT        WIS        CHA 25 (+7)   10 (+0)    19 (+4)    2 (-4)       12 (+1)   9 (-1) […]

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Zuishin, Kami of Doorways, Gates, and Shrines

Within this elaborate suit of armor can be seen the partial form of a determined warrior. ZUISHIN Medium celestial (kami), lawful good Armor Class 19 (natural armor) HitPoints 127 (17d8 + 51) Speed 0, fly 50 ft. (hover) STR DEX CON INT WIS CHA 19 (+4) 21 (+5) 16 (+3) 14 (+2) 12 (+1) 18 (+4) Skills Athletics +8, Intimidation +8 DamageResistances acid, fire, lightning; bludgeoning, piercing and slashing from nonmagical […]

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