THE UNREDEEMED BEAST

In “Dawn of the Overmind“, below the Undercity of Penumbra, deeper than the Tuennelscape is the Nethermost. This is where the Annulus lies guarded by the Unredeemed Beast. Presented as much as a puzzle than straight up combat my PCs figured out the Annulus was inside the thing and decided to purposely get swallowed and […]

Read More THE UNREDEEMED BEAST

ILLITHOCYTE

in “Dawn of the Overmind“, below the Undercity of Penumbra, deeper than the Tuennelscape is the Nethermost. This is where the Annulus lies guarded by the Unredeemed Beast. But before that, a gargantuan swarm of illithocyte need to be dealt with – which my level 19 party did by using chain lightning to wipe them […]

Read More ILLITHOCYTE

KOG (Cazdal), SUPER MUTANT

in “Dawn of the Overmind“, below the Undercity of Penumbra, deeper yet, there are the Tunnelscapes dominated by warring grimlock tribes each sure they are in the right about the interpretation of a shared religious article – the Gyor (“grey“) and the Hiao (“green“). The party must travel through the Tunnelscape and find a way […]

Read More KOG (Cazdal), SUPER MUTANT

velvet ants

in “Dawn of the Overmind“, below the Undercity of Penumbra, deeper yet, there are the Tunnelscapes dominated by warring grimlock tribes each sure they are in the right about the interpretation of a shared religious article – the Gyor (“grey“) and the Hiao (“green“). One of the tribes has learned to “tame” velvet ants – […]

Read More velvet ants

penumbrian grimlock (Gyor or Hiao)

in “Dawn of the Overmind“, below the Undercity of Penumbra, deeper yet, there are the Tunnelscapes dominated by warring grimlock tribes each sure they are in the right about the interpretation of a shared religious article – the Gyor (“grey“) and the Hiao (“green“). The adventure does not go into a lot of detail about […]

Read More penumbrian grimlock (Gyor or Hiao)

maanzecorian, the dead god

Within the Undercity of Penumbra in “Dawn of the Overmind” the last remaining temple dedicated to Maanzecorin – the dead illithid god – stands.  The last vestige of this god broods their over its destruction and the fact Ilsensine never returned it to life after Orcus used the “Final Word” on it and destroyed it. […]

Read More maanzecorian, the dead god

the vivamancer (the undying king)

The vivmancer is a bad guy the PCs have to deal with to find the way into the Undercity as part of “Dawn of the Overmind” adventure.  The vivmancer has kidnapped the local gith’s shaman and is brainwashing him using vivamancy.  The shaman knows how to get to the Undercity – queue the PCs. This […]

Read More the vivamancer (the undying king)

mind flayer scroll mummy

So I setup Penumbra in “Dawn of the Overmind” to be a hex crawl this was one of the random encounters. The PCs saw this thing wandering the desert area but did not engage. Built from the original 4e version. MIND FLAYER SCROLL MUMMY Medium undead, lawful evil Armor Class 15 (alien breastplate) Hit Points 84 (13d8 + 26) Speed 20 […]

Read More mind flayer scroll mummy

necrosphinx

So I setup Penumbra in “Dawn of the Overmind” to be a hex crawl though it didn’t work out as my PCs just flew around.  They saw the necrosphinx – a sphinx I described as having a mind-flayer’s head and clearly undead – but they never engaged it.  The necrosphinx itself is from 4e and the […]

Read More necrosphinx

Penumbra Hex Crawl

So I setup Penumbra in “Dawn of the Overmind“ to be a hex crawl… I remembered that at level 18 they had access to flight but it wasn’t unlimited but then forgetting that my PCs have a SPACESHIP. My PCs ended up zipping from one point to the other on the map so the best I […]

Read More Penumbra Hex Crawl