GREAT SHINOBI OWL

A reward in my Oriental Adventures campaign.  Posted here for my PCs to reference. I am using the nemuranai tag for OA magic items since in Japanese Mythology magic items are not forged or made (this is seen as disrespectful to the indwelling spirit).  Instead the items awaken through various processes – spontaneously, or through powerful […]

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グラス (GLASS)

A reward in my Oriental Adventures campaign.  Posted here for my PCs to reference. I am using the nemuranai tag for OA magic items since in Japanese Mythology magic items are not forged or made (this is seen as disrespectful to the indwelling spirit).  Instead the items awaken through various processes – spontaneously, or through powerful […]

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AMATATSU SEAL

A reward in my Oriental Adventures campaign.  Posted here for my PCs to reference. I am using the nemuranai tag for OA magic items since in Japanese Mythology magic items are not forged or made (this is seen as disrespectful to the indwelling spirit).  Instead the items awaken through various processes – spontaneously, or through powerful […]

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HEALING GOURD

A reward in my Oriental Adventures campaign.  Posted here for my PCs to reference. I am using the nemuranai tag for OA magic items since in Japanese Mythology magic items are not forged or made (this is seen as disrespectful to the indwelling spirit).  Instead the items awaken through various processes – spontaneously, or through powerful […]

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Call on Ancestors

To mechanically demonstrate the importance of Shintao and the Seven Fortunes to the everyday life of even the PCs these rules were created.  They are a less powerful version of divine intervention.  Call on Ancestors You make an Honour or Wisdom ability check – Honour to call an ancestor and Wisdom to call one of […]

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TOICHI no KANSEN

Running a 5th edition Oriental Adventure campaign based on some rules I converted a while back. Basically one big playtest. The players found an earth elemental gem which summons a Japanese equivalent of an earth elemental.  Here is the PC version. TOICHI no KANSEN Large elemental Armor Class 17 Hit Points 126 Speed 30 ft., burrow 30 ft. […]

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ILSENSINE’S RING

Treasures from “Dawn of the Overmind” – Ilsensine’s ring. I moved this to the neothelid’s treasure trove because I wanted my PCs to have an opportunity to use it. The player who picked it up was contacted by Diinkarazan and made a deal with him. He could have the ring if he helped fight Ilsensine […]

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THE ANNULUS

Treasures from “Dawn of the Overmind” – The Annulus. This is also the “mcguffin” of the adventure.   THE ANNULUS Artifact, automatically attunes The Annulus appears as a 1-foot-diameter ring of silvery metal of some unknown alloy Slots, antennae, spheres, and other arcane projections decorate the exterior of the hoop; however, there is sufficient space […]

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AVATAR of ILSENSINE

In “Dawn of the Overmind” after defeating the Unredeemed Beast the PCs make their way to the Overmind itself – a space station (or ethereal station) where the mind flayers are trying to undo reality and reinstitute their galaxy-wide empire. The PCs must use the Annulus to destroy the Engine Consumate (and thus the space […]

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