space ghost(s)

In Dawn of the Overmind the PCs travel from Earth to Penumbra in a spelljammer/spaceship. On the way they have two set encounters – one in the phlogiston which I had the ship describe as being a “short cut through space” and the players immediately assumed it was a wormhole.  I thought that was a nice […]

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Interaction Skill Check

One thing I miss from older editions of D&D is a table that gives some guidance to a DM on how a random NPC (or mob of NPCs) react to PCs when roleplaying isn’t applicable (for example the players are not in the mood, or its a very minor thing like interaction with a guard). I […]

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grammites

Once the PCs enter the Undercity in “Dawn of the Overmind” they are met by and harassed by grammites – man-sized cockroaches. The original used reskinned hook horrors but I decided to use the roachlings for the standard grammites, spawn of akyishigal for the elites and Akyishigal for the queen grammite. These can all be found in […]

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vivamancy

A spell used in and can be found by the PCs in “Dawn of the Overmind“.  Posted for reference. VIVAMANCY LEVEL 7th CASTING TIME 3 Weeks RANGE/AREA 60 ft COMPONENTS V, S, M (a personal belonging of the target, a tear collected from someone that has lost all hope, and a dead worker ant) DURATION Permanent […]

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Condition: DAZED

I use this a lot in my games so stored here for reference. Dazed Condition You grant advantage. You can take only one action, lose reactions and cannot takes opportunity attacks. You can’t flank an enemy. This condition lasts until the end of your next turn unless otherwise specified.

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FEAT: ANIMAL ALLY

Designed for one of PCs to able to convert a wolficorn into an animal type companion – so it wouldn’t die every battle at level 20. ANIMAL ALLY  Your respect for nature is so great that you can form a deep and lasting friendship with an animal. You may only take this feat if there […]

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Lucien, Captain of the Guard

My players faced the third boss of the adventure – Lucien, Captain of the Guard (The Phthisic and Johann being first and second respectively). They decided to try and free him from domination but everything failed.  Instead, they killed him, removed the cap from his head – a psionic plate that mind-flayers use to make […]

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Boss Fight: Johann the Daymaster

My players faced the second boss of the adventure – Johann Lipseige the Daymaster.  In the original adventure, it is Janine the Thieves Guild Mistress. This was the first major fight of the campaign.  This is not the exact one I ran as I updated it to reflect what happened in the adventure and tweaked […]

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