KAMI

There are millions of kami (nature spirits) for almost every animate or inanimate object in the lands of Oriental Adventures. NATURE SPIRITS Nature spirits – kami – embody the essence of certain natural locations, objects, animals, or plants in much the same way as elementals are incarnate elements. Like elementals, they can be wild and dangerous […]

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OA BESTIARY: GAKI

GAKI Gaki are minor undead spirits, the spirits of wicked mortals who return to the world of the living in the form of horrible monsters as punishment for their sins. Gaki come in four dis- tinct varieties: the vampiric jiki-ketsu-gaki, the ghoulish jiki- niku-gaki, the disease-ridden shikki-gaki, and the fiery shinen- gaki. Although they differ […]

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LUNG DRAGONS

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build.  Below I give a high level view of each dragon type and in another […]

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MONASTIC TRADITION: HENSHIN MYSTIC

A new monastic tradition for the monk class for my upcoming 5e Oriental Adventures campaign set in Rokugan / Kara-Tur.   HENSHIN MYSTIC Henshin mystics are members of a monastic order that teaches what they consider a great mystery of the universe: that humanity is capable of a transformation (henshin) into divinity toward the ultimate perfection not only of themselves but […]

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OA BESTIARY: CON-TINH

In this set of blog entries I aim to convert the original 1e Oriental Adventure monsters to 5e to provide some extra fodder for an OA campaign. I am using both the original 1e source and the updated 3e source as reference for the build.  CON-TINH Medium fey (yokai), chaotic evil Armor Class 11 Hit Points 45 (10d8) Speed 30 ft. STR DEX […]

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Out of the Abyss: Survival Days

After playing a couple days using the normal 5e rules for foraging – roll a survival check, if successful roll separately to see how much food and water you find – x 12 PCs and NPCs it became a pain.  I ended up abstracting it by using the survival day rules from Dark Sun.  Here […]

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