ILARRIS ZELESHI CHASE SEQUENCE

I combined the ideas from the Dungeon Master’s Guide chase mechanic with the chase used in Edge of Anarchy and came up with this chase sequence to make the encounter with Ilaris a bit more interesting.  It worked well and my group managed to catch her at space 7.  In retrospect I would have made her start […]

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MAGIC ITEMS: Voidfrost Cloak

Converted over from the original Pathfinder version for 5e.  Found on Anada Visk in The Choking Tower. VOIDFROST CLOAK Wonder time, very rare (requires attunement) This hooded black cloak gives the impression of a star night.  If examined closely will see the constellations slowly move and sometimes comets will shoot across it its surface.  Even stranger […]

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TRAVEL IN NIMMERIA

I have never managed to do travel very well as DM so I am always tinkering with options.  I didn’t want to hand wave all the travel that occurs after Scrapwall but I didn’t want to do straight up random encounters.  I totally skipped 4th edition, it didn’t grab me.  But I was recently reading […]

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FRAMING IADENVEIGH

I just used these guidelines to make the characters first visit a little more memorable.  The idea is from sly-flourish and DMG . What fantastic characteristic about the town do they notice first? The Elkhorn wall (pg. 62) and the impaled gearsmen (pg. 66). Give them a physical map of the town. What event happens […]

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