Clash of the Titans – APOKALYPSIS

After 63 sessions over 17 months, the Clash of the Titans campaign finished up yesterday.  I am running the Odyssey of the Dragonlords as the basic campaign ticking in the background so my PCs confronted Lutheria (renamed to Nyx) and the 8 Forgotten Gods (Sunken City Empyreans) in their palace.  PCs won but I am […]

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5e Dragon Class (Silver)

Silver Dragon Progression as a character class XP Level HD Proficiency Save Proficiency Size Skills Maximum Spell Level Traits 0 1 2d8 +2 DEX Medium Perception  – Darkvision 60 ft., Immune to Cold damage, Natural Weaponry CR 2, Speed 30 ft., fly 60 ft.† 300 2 3d8 +2  – Medium Stealth  – Ability Score Improvement, […]

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Maleficence (Magical Calamity Table)

Decided to consolidate the magical calamity table for the sorcerer into 1 table.  D16 for doubles, d24 for triples and d30 for quadruples. die Effect 1 Stop: Absolutely nothing happens (time stops for 1d4 rounds, 100 ft radius, the sorcerer is not affected but otherwise the standard time stop rules apply). 2 For the next minute, you can […]

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VENEFICUS (Unique DCC RPG Sorcerer)

A DCC RPG version in prep for my DCC Dying Earth Campaign. VENEFICUS (SORCERER)  Wizards have mind-guns that shoot spell-ferrets. They train and breed spells. Warlocks borrow power. Cleric and Paladins are gifted power. A Sorcerer’s power is their own. They have turned their souls inward and built a pyre in their hearts. They are more real than […]

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Maleficence (Magical Calamity Table)

Stolen for my 5e game from a few sources, main one being sorcery is a sword without a hilt.  These are the triple roll disasters for sorcerers.  Maleficence Your spell effect targets adjacent target instead (harms next nearest person, alters wrong thing, creates related but not identical item). Teleport 1d6x10′ in a random direction. A random […]

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Hedge Wizard/Wise Woman

I quite liked the idea of component based magic from sorcery is a sword without a hilt. Here is a 5e version specifically built as a self-taught wizard type. This only works if you use slot based encumbrance – which I do.  Rise Up Comus is worth a read and I don’t do it justice […]

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