D&D Ashlanders

After spending some time in ESO and starting in Morrowind I quite like the dark elf dynamic they have – with the civilized dark elf and wild dark elves. It would work with the drow of D&D with an offshoot barbaric Underdark tribes who reject both Lolth and drow society. The Ashlander drow wander the […]

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THE LENZ

THE LENZ Weapon (shortbow), legendary (requires attunement) Bolts from this Corpus branded bow (what is “Corpus” is lost to time) deliver a one-two punch of an icy pulse, followed by a conventional explosion. Excess ammo picked up for other weapons will be converted into charges for the Lenz. Warning, safety-protocols do not exist on this prototype. […]

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Mystic Knight

A modified Eldritch Knight inspired by its namesake in Dragon’s Dogma. Mystic Knight “A versatile warrior who can also assist with enchantments and support skills.” Mystic Knights use both melee and magic in battle. They are a frontline class able to fight in the toughest of situations. Their primary weapon can be either a Sword […]

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The Right Hand of Nagash

Mixing D&D and Warhammer Fantasy lore together.  The (highly updated) lich(e) from the Dead Wedding adventure was wielding this item. The Right Hand of Nagash Nagash, Supreme Lord of the Undead Nagash, Supreme Lord of the Undead is the father of necromancy. A grand vizier of Nehekara – a desert kingdom that existed 10,000 years […]

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Susanoo’s Fury (Celestial Fury 2.0)

This is an upgraded version of Celestial Fury that became my kensai player’s kami weapon (tsukumogami) – level 15 class reward. Like all tsukumogami it grows in power as the PC does so the +6 option is also included here: Susanoo’s Fury Weapon (any sword), legendary (tsukumogami), requires attunement by a kensai Omen: When you […]

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Blossom Dance

A reward for defeating a CR 24 Void Dragon for my kensai player. Blossom Dance “Born in a world of strife, against the odds, we choose to fight! Blossom Dance!“ – Dunban Blossom Dance is a talent art passed down from master to pupil or through the trials of combat against an epic foe. You strike […]

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MONASTIC TRADITION: DRUNKEN MASTER

A new monastic tradition for the monk class for my 5e Oriental Adventures campaign. Created at the request of one of my PCs.  Not 100% happy with the ZUI QUAN abilities so WIP.  DRUNKEN MASTER Martial arts students face a bewildering array of martial arts schools, each with its own adherents and detractors. How- ever, few schools are as […]

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Ghost Touch

In a campaign about yokai and other spirits ghost touch is a useful weapon affix.  But since there are no such thing as an incorporeal undead (technically) incorporeal undead do exist in D&D.  Here is a 5e version of ghost touch that works around this. GHOST TOUCH A ghost touch weapon deals damage normally against […]

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