MACHINE GUN POETRY

Custom/converted magic items for my homebrew campaign world “The Ninth World”.  Placed here for my PCs to reference. Yes its a gun, but its called a “Wand of bullets” by the people of my world. MACHINE GUN POETRY Weapon (assault rifle, relic), legendary, requires attunement XP Value: 5,000  GP Value: 50,000 Wielded by the bounty […]

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iron flesh (cbyernetics)

My house rules for cybernetic implants (“iron flesh”).   IRON FLESH Cybernetica Implants Cybernetica, also known as iron flesh, are mechanical enhancements added to a creature to enhance a particular aspect or provide utility or new functionality.   A character can have no more than a number of implants equal to the creature’s natural CON or […]

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Pharsis the Everqueen

Named after a Xenoblade Chronicles X super boss but based on the alien xenomorph queen, my PCs took on one of Pharsis’ progeny – a juvenile broodmother. Was a great fight as the PCs had no idea what they were facing.  I had no prepared anything and because I figured she was a juvenile version […]

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Rethiarius the Sentinel

As part of the Expedition to the Barrier Peaks campaign, my PCs took on their first boss.  8 PCs and 4 Henchmen/NPCs with an average level of 6.  The boss was a Rubik-like cube robot/mechanical entity called Rethiarius.  Corrupted by a creature known as a Telepath (a reskinned mind flayer, inspired by Prey 2017).  The […]

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Big Book of Robots

Big Book of Robots Wondrous Item, very rare Similar to the Manual of Golems which creates dumb automatons, these manuals teach the user how to create intelligent automatons knowns as robots. Each tome contains information and incantations necessary to make a particular CR of robot. To decipher and use the manual, you must be a […]

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MYRMIDON (Achilles Class)

Mk II of the original myrmidon here. MYRMIDON ROBOT Large Construct (robot), neutral Armour Class 18 (reinforced skymetal plating) Hit Points 200/150 (12d10+60) plus force field Speed 20 ft., fly 90 ft. Str 30(+10)       Dex 19 (+4)       Con 21 (+5) Int 16 (+3)         Wis 18 (+4)        Cha  5 (-4) Saving Throws Con +12, Wis +7, […]

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Battle Armour (Mark I Tonitruum Pattern)

Provided here for my PCs reference. Battle (Power) Armour (MK I), Kwalish Modified Armor (any heavy), legendary (requires attunement) Powered armor resembles a suit of unusual plate armor, with finely articulated joints connected by an oily, black, leather-like material. The armor has been worked to create the appearance of a heavily muscled warrior, and its great helm is […]

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