Fearful Drone

Another Maze of the Blue Medusa conversion for my own reference, but feel free to use it. FEARFUL DRONE Large aberration, chaotic neutral AC 15 (Natural Armor) HP 84 (13d10 + 13) Speed 20 ft., fly 60 ft. Saving Throws DEX +5, WIS +5 Skills Perception +5 Damage Resistances Cold, Fire, Lightning Damage Immunities Poison Condition […]

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MENACE MANUAL: DOMINION FOSSIL GOLEM

Straight up conversion of this fella.  I used the 5e Stone Golem as the base and threw in the Medusa-like petrification ability. DOMINION FOSSIL GOLEM Large construct, unaligned Armour Class 17 (natural armour) Hit Points 178 (17d10 + 85) Speed 30ft. STR 22 (+6)        DEX  9 (-1)        CON 20 (+5) INT   3 (-4)        WIS 11 (+0)        CHA […]

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XENOS: Inhabited Kasatha

Standard rogue type monster except when killed its brain pops like a firework and a scuttling intellect devourer emerges.  I described the head popping similar to the affect in the Kingsman. Made my players both laugh and puke a little. INHABITED KASATHA Medium humanoid (kasath), chaotic evil Armor Class 18 (psychic defense, plus buckler) Hit Points 84 […]

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MENACE MANUAL: ENGINE ATTENDANT

ENGINE ATTENDENT Medium aberration, chaotic neutral Armour Class 17 plus barbed carapace 2 (1d4) piercing damage Hit Points 200 (40d6 + 40) Speed 10ft., fly 30ft. (hover) Initiative Speed +2 (Dex +2) STR 15 (+2)        DEX 14 (+2)       CON 13 (+1) INT 12 (+1)         WIS 11 (+0)        CHA  9 (-1) Skills Perception +4, Stealth +6 […]

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XENOS: NEH-THALGAA

I recast these guys more as muscle in my version of Valley of the Brain Collectors as since its a home game I could throw in mind flayers.  These guys scared the heck out of my party.   Even mind flayer thugs are smart.  In terms of how many brains they had I just rolled […]

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