typhon (sydon)

I am running a modified Odyssey of the Dragonlords campaign called Clash of the Titans.  My players finally faced off against Sydon (who I renamed Typhon to make it more in line with Greek mythology).  A fun time was had by all.  I eliminated the Kentamane battle entirely. The original Sydon was pretty boring, looked […]

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juno, harpy noble

I am running a modified Odyssey of the Dragonlords campaign called Clash of the Titans.  My players are at the end of the campaign as written investigating the tower of the big-bad.  I wanted to have a beholder at some point in the game, but beholders dont really fit a Greco-Roman campaign.  So I created […]

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Quetzal the Sidh Sorceress-Queen

I used the adventure “Spire of Quetzal” as the exit from the Gardens of Ynn.  My PCs did what they could to avoid combat with Quetzal and after she possessed a character, knocked that character out before fleeing back to their homeward – The Ninth World.  Here are her 5e stats.  I changed Quetzal to […]

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The Eld(ar): Banshee Attack Squad

When my PCs stole the Golden Barge from the Eldar during the Slumbering Ursine Dunes adventure Major Xhom got away and has been attempting to retrieve the Golden Barge – a piece of Eldar science-wizard artifact. These will continue until they kill Major Xhom, here are some Eldar Banshees to help him out.  I use a short […]

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Polevik

My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks. In the corelands of […]

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Ghuls

My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks. Ghul flesh is wholly […]

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The Eld(ar)

My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks.  For those interested, this […]

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sisters of the broken path

In the original pathfinder adventure (Forest of Spirits), but modified them to menace my ki using PCs, in particular the ki-happy ninja who was terrified of them though they were not much a real threat to be honest. But psychological threat is just as good from the DM’s perspective.   SISTERS OF THE BROKEN PATH Medium humanoid (goblinoid, okami), lawful evil Armor Class 17 […]

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kumo

The Japanese doppelgänger.  Residents of the gutted pagoda. The kumo are at war with the oni and okami. Built off the 3e aranea. Kumo Large monstrosity (shadowlands, shapechanger), lawful evil Armor Class 14 (natural armour, 17 with mage armour) Hit Points 39 (6d10 + 6) Speed 50 ft., climb 30 ft. STR DEX CON INT WIS CHA 14 (+2) […]

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