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Gomwai the Golden

With the Oriental Adventure conversions complete back to my actual campaign which involves a tournament to win the Mortal Blade.  To make sense of these entries you will need to look at the adventure flowchart which gives context and explains my changes but it’s essentially a conversion of the Ruby Phoenix Tournament but with a lot more anime/manga tropes pertinent to a “Tournament Arc“.

The finals with Gomwai who I described as a Jojo bad guy, though more Pretty Pretty Prisoner than outright evil. Another custom job not a direct conversion. Had a lot of fun doing Jojo poses when described how Gomwai fought. Though Gomwai was not a tough fight, especially compared to Uchiha right before this.

This was effectively the last “custom” fight as the final battle let me reuse previous oni due to their disincorporation trait.


GOMWAI

Master of Lightning

Medium humanoid (human), lawful evil

Armor Class 17

Hit Points 127 (17d8+51) 63

Speed 60 ft.

STR    DEX    CON    INT    WIS    CHA

17 (+4)    16 (+3)    17 (+3)    11 (+0)    16 (+3)    18 (+4)

Saving Throws Dexterity +7, Charisma +8

Skills Athletics +8, Perception +7

Damage Immunities lightning

Condition Immunities frightened, poisoned

Senses passive Perception 17

Languages Common, Primordial

Challenge 10 (5,900 XP)

Innate Spellcasting. Gomwai’s innate spellcasting ability is Charisma (spell save DC 12, +8 to hit with spell attacks). He can innately cast the following spells, requiring no material or verbal components:

Evasion. If Gomwai is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails.

Lightning Strike (1/Turn). Gomwai can turn into pure electricity and teleport up to 60 feet before returning to his regular form. The next crackling fist attack he makes on the same turn is made with advantage and deals an additional 21 (6d6) lightning damage.

Master of Lighting. When Gomwai dies, he explodes, and each creature within 20 feet of him must make a DC 16 Dexterity saving throw, taking 35 (10d6) lightning damage on a failed save, or half as much damage on a successful one. If defeated in single combat the victor gains the magical tattoos and becomes the new Master of Lighting.

Unarmored Defense. While Gomwai is wearing no armor and wielding no shield, his AC includes his Charisma modifier.

ACTIONS

Crackling Fists. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) lightning damage. If the target is a creature, it must make a DC 16 Charisma saving throw. On a failed save, the creature can’t take reactions until the start of its next turn and rolls a d8 to determine what it does during that turn. On a 1 to 4, the creature does nothing. On a 5 or 6, the creature takes no action but uses all its movement to move in a random direction. On a 7 or 8, the creature makes one melee attack against a random creature, or it does nothing if no creature is within reach.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) lightning damage. If the target is a creature, the adept can choose one of the following additional effects:

  • The target must succeed on a DC 13 Strength saving throw or drop one item it is holding (Gomwai’s choice).
  • The target must succeed on a DC 13 Dexterity saving throw or be knocked prone.
  • The target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Gomwai’s next turn.

Shōnen Punch! (1/Day). Gomwai attacks a single character with unarmed strike 20 times in the span of a few seconds. The target must make a DC 13 Constitution saving throw or take 40 bludgeoning damage or half as much on a successful save.

Kunai. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

REACTIONS

Deflect Missile. In response to being hit by a ranged weapon attack, Seishuku deflects the missile. The damage he takes from the attack is reduced by 1d10 + 7. If the damage is reduced to 0, he catches the missile if it’s small enough to hold in one hand and he has a hand free. If it is a thrown weapon, he throws it back at the attacker dealing the weapons normal damage and 7 (2d6) lightning damage.


Gomwai was backed up by three Golden League Xun (assassins).


Banner Credit: “Do you even pose bro?”  from Jojo’s Bizarre Adventure (screen cap)..

 

Posted in 5e, Dungeons & Dragons, Monstrous Compendium, Oriental Adventures, The Divine Heir and the Jade Regent, The Ruby Phoenix Tournament

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