Umi-Bozu

Pronounced “OOH-me BOW-zoo”. A large and very strange looking Yokai that inhabits ocean waters. Also known as “Umi-Nyudo” and “Umi-Hoshi.” A famed Yokai of many legends; it takes its name, which literally means “sea-monk”, from its round, bald head. Its appearances inevitably herald violent storms. The Umi-bozu are Yokai with rounded heads, resembling a giant […]

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5e Epic Progress

Some quick and dirty rules for epic progression based on the 3.0e Epic Handbook. EPIC CHARACTER PROGRESSION Simply, an epic character is one that has progressed to 21st level.  The ability to progress to the next level should be linked to an epic adventure or trial it should not happen automatically (there are plenty of […]

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CLASS: OIRAN

She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]

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KIKONU 2.0 (De-Powered)

KIKONU (De-Powered) Medium fiend (oni), lawful evil Armor Class 14 (natural) Hit Points 52 (7d8 + 21) Speed 30 ft., fly 30 ft. STR        DEX        CON        INT        WIS        CHA 15 (+2)        14 (+2)        17 (+3)        8 (-1)        9 (-1)        6 (-2) Skills Stealth +5 Damage Resistances cold, fire, lightning Damage Immunities poison Condition Immunities charmed, frightened, poisoned Senses darkvision 120 ft., passive Perception 9 Languages Common, Spirit Tongue (Oni) Challenge 3 (700 XP) […]

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Abstract Dungeon Exploring

I have been experimenting with using Boardgame ideas in dungeon exploration.  My group is mostly newer players and don’t generally enjoy the “you see a 20 foot corridor with two exits and a door to the east”.  I have used this approach off and on in small ways but now applied it to Munsukaru’s Penance […]

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Ja Noi bushi

JA NOI ONI BUSHI Medium fiend (oni), lawful evil Armor Class 16 (brigandine) Hit Points 1; minion does not take half damage Speed 30 ft. STR        DEX        CON        INT        WIS        CHA 13 (+1)        12 (+1)        12 (+1)        10 (+0)        10 (+0)        9 (-1) Skills Stealth +3 Senses darkvision 60 ft., passive Perception 10 Languages Goblin, Spirit Tongue (Oni) Challenge 1/2 (100 XP) Innate Spellcasting. The oni’s innate spellcasting ability is […]

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kenku sharpshooters

KENKU SHARPSHOOTER Medium humanoid (kenku), chaotic neutral Armor Class 13 (add +2 for cover) Hit Points 13 (3d8) Speed 30 ft. STR        DEX        CON        INT        WIS        CHA 10 (+0)    16 (+3)    10 (+0)    11 (+0)    10 (+0)    10 (+0) Skills Deception +4, Perception +2, Stealth +5 Senses Passive Perception 12 Languages Auran, Common understands but […]

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Roguish Archetype: YAKUZA

A conversion of the 1e Oriental Adventures  yakuza.  Not 100% happy with it, but it works. YAKUZA The yakuza is many different things, depending on who is asked. He has been called a protector of the common man, thug, extortionist, rowdy, thief, mercenary, jack-of-all-trades, and even an unofficial police force. He is simultaneously despised and […]

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Jishin Mushi – Earthquake Beetle

Another old school Oriental Adventure conversion. JISHIN MUSHI Gargantuan monstrosity (titan), unaligned Armor Class 13 (natural armor) Hit Points 217 (15d20 + 60) Speed 40 ft., burrow 10 ft., climb 40 ft., fly 20 ft STR        DEX        CON        INT        WIS        CHA 25 (+7)   10 (+0)    19 (+4)    2 (-4)       12 (+1)   9 (-1) […]

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Zuishin, Kami of Doorways, Gates, and Shrines

Within this elaborate suit of armor can be seen the partial form of a determined warrior. ZUISHIN Medium celestial (kami), lawful good Armor Class 19 (natural armor) HitPoints 127 (17d8 + 51) Speed 0, fly 50 ft. (hover) STR DEX CON INT WIS CHA 19 (+4) 21 (+5) 16 (+3) 14 (+2) 12 (+1) 18 (+4) Skills Athletics +8, Intimidation +8 DamageResistances acid, fire, lightning; bludgeoning, piercing and slashing from nonmagical […]

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