FEAT: ANIMAL ALLY

Designed for one of PCs to able to convert a wolficorn into an animal type companion – so it wouldn’t die every battle at level 20. ANIMAL ALLY  Your respect for nature is so great that you can form a deep and lasting friendship with an animal. You may only take this feat if there […]

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Spade of Colossal Excavation

A converted magic item for the “Thoughts of Darkness” campaign I am running. SPADE OF COLOSSAL EXCAVATION Wondrous Item, rare (requires attunement) This digging tool is 8 feet long with a spade-like blade 2 feet wide and 3 feet long. Any character with 18 Strength can use this magical shovel to dig great holes. One […]

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The Raven Queen’s Retribution​

A custom magic item for one of my PCs. RAVEN QUEEN’S RETRIBUTION Pistol, legendary (requires attunement, see desciption) Range (40/120) does 3d6+1 radiant damage. 2lbs.  Reload. This jet-black “wand” is embossed with the Raven Queen’s holy symbol this ancient artifact is a +1 laser pistol.  It counts as a magic weapon for overcoming damage resistance. […]

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Black Church Hunter

An option for my next campaign building on the original class. This archetype fits more in with The League and Beast Hunter ethos. It focuses on physical perfection and technology to beat back monsters.  Has a pure strain human view of the Hunt. The Batman of Bloodborne hunters. This class also has access to the […]

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s​yandana

Syandana’s are the technological equivalent of magical cloaks. It can emulate any of the standard D&D magical cloaks though they never require attunement and they also generally fail on a critical roll (they run out of batteries or just malfunction and stop working).  The special abilities and traits imparted are also only active at the PCs […]

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Feat: Lords and Ladies

In my home setting elves are fey with a strong link to the historical view of what an elf was like.  My view is very similar to the one in Lords and Ladies by Terry Pratchett.  This feat allows elves to become more like their ancestors. TRUE ELF Prerequisite Elf Your link to the original […]

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Residuum for 5e

5e by default and (my homebrew setting specifically) is low-magic relative to the default setting of Faerun.  In search for a way for characters customise/create new magic items as well as create a money sink – something needed in 5e – I resurrected residuum from 5e. Using a ritual to disenchant gives you residuum equivalent to the lowest value […]

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THE SHADOWLANDS

Updated and reprinted here for 5e from 3e – though its mostly for my players reference.  Still a work in progress as not sure ability damage is the best way to go for the Taint but its otherwise done. THE SHADOWLANDS  Beyond the great Kaiu Wall and the Twilight Mountains in the lands of the Crab […]

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