kumo

The Japanese doppelgänger.  Residents of the gutted pagoda. The kumo are at war with the oni and okami. Built off the 3e aranea. Kumo Large monstrosity (shadowlands, shapechanger), lawful evil Armor Class 14 (natural armour, 17 with mage armour) Hit Points 39 (6d10 + 6) Speed 50 ft., climb 30 ft. STR DEX CON INT WIS CHA 14 (+2) […]

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HUSK SPIDER

The husk spider guards the tunnel between the Pagoda and Munasukaru’s Penance. Perception DC 22: The spider is desiccated and moves awkwardly. You think it might actually be an undead husk of a spider! HUSK SPIDER Huge undead, chaotic evil Armor Class 11 (natural armor) Hit Points 136 (13d12 + 52) Speed 40 ft., climb 30 ft.  STR DEX CON […]

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The Okami

The Okami are the spawn of Munasukaru.  Full bloodied Okami (i.e. their father was another oni or fiend) are ja noi oni.  Half blooded Okami (i.e. their father was a non-oni, in this case a hobgoblin bakemono) are either humanoids or monstrosities depending on what exactly is birthed. They both have similar appearances – long […]

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The Pinnacle and Writhing Tower

I simplified this encounter as the PCs engaged this encounter right after the swine shogun which was a pretty epic battle. I also changed it to a straight up cyclops-oni (a reskinned cyclops). If the PCs had this encounter first and prevented the gong from being run then I would have ran it as written. The Pinnacle […]

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Gakimushi Nest 

The original cut content used phase spiders which I didn’t really feel was very “Oriental Adventures”.  Swapped them with these guys. Had my PCs head scratching but otherwise a fairly straightforward encounter. Gakimushi Nest  Lurking in the upper arms of a 100’ high keteleeria is a particularly dense web which shrouds the whole canopy of the tree, which chokes within […]

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Tortured Cherry Spirit

This was a lead-on adventure from the skill challenge. Tortured Cherry Blossom Spirit The rich black soil is littered with rotted flowers, and there are many varieties of dead and withered plants and trees throughout the room. The single healthy-looking plant is an eight-foot cherry tree located in the centre of the “garden”. Three ugly […]

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The Lake of Tranquil Contemplation

This was meant to be a “scenic” encounter – that is – the PCs see it and move on.  But no, the bamboo folk ninja in my party was keen to talk to the birds via “speak with animals”.  This triggered the gryphs. They swarmed the PC and laid eggs in him., which then hatched and flew away. The PCs then retreated.  To […]

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The Pavilion of the Dark Spider

Encounter in the Garden of Vivid Decay. This thing killed two of my PCs but it was a fun battle fighting a funnel web the size of a house. The Pavilion of the Dark Spider This pavilion teeters on the edge of the garden and stares into the dark, the remnants of a graceful arched […]

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The Garden of Vivid Decay

I took the cut content from Forest of Spirits and updated it for 5e and used it as part of the overall adventure.  I used cards to navigate the garden itself instead of mapping it out – just abstracted it away.  I had a minimum of cards the PCs had to explore otherwise they were […]

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