mind flayer scroll mummy

So I setup Penumbra in “Dawn of the Overmind” to be a hex crawl this was one of the random encounters. The PCs saw this thing wandering the desert area but did not engage. Built from the original 4e version. MIND FLAYER SCROLL MUMMY Medium undead, lawful evil Armor Class 15 (alien breastplate) Hit Points 84 (13d8 + 26) Speed 20 […]

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necrosphinx

So I setup Penumbra in “Dawn of the Overmind” to be a hex crawl though it didn’t work out as my PCs just flew around.  They saw the necrosphinx – a sphinx I described as having a mind-flayer’s head and clearly undead – but they never engaged it.  The necrosphinx itself is from 4e and the […]

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Penumbra Hex Crawl

So I setup Penumbra in “Dawn of the Overmind“ to be a hex crawl… I remembered that at level 18 they had access to flight but it wasn’t unlimited but then forgetting that my PCs have a SPACESHIP. My PCs ended up zipping from one point to the other on the map so the best I […]

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spelljammer Moya

After defeating the brain golems guarding the mind flayer leviathan class transport ship Moya the PCs board and take off towards Penumbra – the capital of the Illithid Empire. This is the transition between “Masters of Eternal Night” and “Dawn of the Overmind“.  I ended describing things on the fly for Moya as they travelled […]

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skill challenge: spelljamming

After defeating the brain golems guarding the mind flayer leviathan class transport ship Moya the PCs board and take off towards Penumbra – the capital of the Illithid Empire. This is the transition between “Masters of Eternal Night” and “Dawn of the Overmind“.  As the hurtle away from the earth and pass the moon a […]

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space ghost(s)

In Dawn of the Overmind the PCs travel from Earth to Penumbra in a spelljammer/spaceship. On the way they have two set encounters – one in the phlogiston which I had the ship describe as being a “short cut through space” and the players immediately assumed it was a wormhole.  I thought that was a nice […]

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grammites

Once the PCs enter the Undercity in “Dawn of the Overmind” they are met by and harassed by grammites – man-sized cockroaches. The original used reskinned hook horrors but I decided to use the roachlings for the standard grammites, spawn of akyishigal for the elites and Akyishigal for the queen grammite. These can all be found in […]

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vivamancy

A spell used in and can be found by the PCs in “Dawn of the Overmind“.  Posted for reference. VIVAMANCY LEVEL 7th CASTING TIME 3 Weeks RANGE/AREA 60 ft COMPONENTS V, S, M (a personal belonging of the target, a tear collected from someone that has lost all hope, and a dead worker ant) DURATION Permanent […]

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Spade of Colossal Excavation

A converted magic item for the “Thoughts of Darkness” campaign I am running. SPADE OF COLOSSAL EXCAVATION Wondrous Item, rare (requires attunement) This digging tool is 8 feet long with a spade-like blade 2 feet wide and 3 feet long. Any character with 18 Strength can use this magical shovel to dig great holes. One […]

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