Kietti Jaelre, Drow Assassin

I didn’t like the generic nature of the drow pursuit force from Out of the Abyss.  I modified some key characters and added/removed NPCs at different encounters.  This is an assassin I added to the final combat encounter between the drow of Velkynvelve and the party. KIETTI JAELRE Drow Assassin Medium humanoid (elf), neutral evil Armor Class 16 (drowrought chain […]

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Shoor 2.0

I didn’t like the generic nature of the drow pursuit force from Out of the Abyss.  I modified some key characters and added/removed NPCs at different encounters.  This is the Shoor the party fought when the drow force finally caught up and brought them to battle. SHOOR Drow Bonebreaker Medium humanoid (elf), neutral evil Armour […]

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Deathjump Spider

Another spider for your Out of the Abyss campaign. DEATHJUMP SPIDER Medium beast, unaligned Armour Class 14 (natural armour) Hit Points 26 (6d8 + 6) Speed 30 ft., climb 30 ft. STR DEX CON INT WIS CHA 14 (+2) 16 (+3) 12 (+1) 2 (-4) 11 (+0) 4 (-3) Skills Stealth +7 Condition Immunities sleep Senses blindsight 10 ft., darkvision 60 ft., […]

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Drow Scout and Sniper

A slightly modified pair of drow to fill a combat niche during one of the pursuit encounters in my Out of the Abyss campaign. DROW SCOUT Very simple, add this reaction to the base drow to make them a little more offensive. Drow Two-Weapon Fighting.  As reaction when first bloodied the drow scout uses its shortsword […]

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Ilvara Mizzrym 3.0

I made multiple versions of Ilvara.  The first time the party encountered her she was as outlined in the Out of the Abyss adventure – basically a default drow priestess from the Monster Manual.  The second time she caught up them she had Lolth’s Favour, but the party ran before she could unleash any of her powers.  The third […]

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Ilvara Mizzrym v2.0

I made multiple versions of Ilvara.  The first time the party encountered her she was as outlined in the Out of the Abyss adventure – basically a default drow priestess from the Monster Manual.  The second time she caught up them is the one listed below, but the party ran before she could unleash any […]

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Battle at the Garden of Horror

So you have Yestabrod, myconid guards and gas spores.  I put all these together to create a nice little combat challenge for my players.  I only use a battlemap for important battles – be it narratively important or a big-boss life and death struggle.  In this case, it was more narrative as I thought this encounter […]

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Myconid Gas Spore

Some more supporting mooks for Yestabrod for your Out of the Abyss campaign.  They may seem innocuous but work very well with other myconids in battle.  MYCONID GAS SPORE Medium plant, unaligned Armour Class 11 Hit Points 1 Speed 0 ft., fly (hover) 10 ft. STR DEX CON INT WIS CHA 6 (-2) 13 (+1) 10 (+0) 1 (-5) 13 […]

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