My PCs recently derailed a whole bunch of my planning through creative play – which is fine, the surprises make the game more entertaining for me this way – they ended up in the Slumbering Ursine Dunes and here are converted monsters for my own reference with abbreviated 5e stat blocks.
Pelgranes are a flying, semi-sentient race with a most unpleasant and aggressive demeanour.
Displaying crested, polished black beetle-like heads–complete with beak and fangs–they
can make for a formidable nuisance to air-borne travellers.
PELGRANE
Large Monstrosity, Chaotic Evil
AC 15, HP 42, Speed 20′, fly 60′
Abilities: Str 16 (+3), Dex 17 (+3), Con 14 (+2), Int 11 (+0), Wis 14 (+2), Cha 7 (-2)
Saves +5, +0, -2
Languages Common
Challenge 3 (70 XP)
Flyby. Pelgranes do not provoke an opportunity attack when it flies out of an enemy’s reach.
ACTIONS
Roll randomly each round:
- Multiattack. Pelgrane make two bite attacks.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d4