Menu Close


Just adding more details to the team to make them more insetting than just “use the Gladiator stat block”.  The base is still a gladiator but its been given a lot more flavour.  I try and make any encounter with the Technic League as interesting, weird and terrifying as possible.

Akradenn’s Commanderrviniu
Medium humanoid (human, mutant), lawful evil 

Armour Class 18 (natural, force screen (acts as shield) and inertial armour)
Hit Points 112 (15d8 + 45)
Speed 30ft.

STR 18 (+4) DEX 15 (+2) CON 16 (+3)
INT 10 (+0) WIS 12 (+1) CHA 15 (+2)

Saving Throws Str +7, Dex +5, Con +6
Skills Athletics +10, Intimidation +5
Senses passive Perception 11
Languages Common and Gothic
Challenge 5 (1 ,800 XP)

Brave. Aered has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when Aered hits with it (included in the attack).

Ego Weapon. A melee weapon deals one extra die of psychic damage when Aered hits with it (included in the attack).

Therivar Enhancment. A melee weapon deals one extra die of lightning damage when Aered hits with it (included in the attack).

Multiattack. Aered makes three melee attacks or two ranged attacks.

Numenera Spear. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft ., one target.
Hit: 16 (4d6 + 4) piercing, psychic and lighting damage, or 20 (4d8 + 4) piercing damage if used with two hands to make a melee attack.

Force Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature.
Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Therivar’s Parry. Aered adds 3 to her AC against one melee attack that would hit him. To do so, Aered must see the attacker and be wielding a melee weapon.  On a successful parry the Therivar will lash out at the attacker and cause 11 (2d6 +4) lightning damage as well.

Rancis and Aered lead the rest of the Technic League Guard and both report to Beornre.  They are twins and have served with Akradenn since the days before the Technic League when he was a Baatuziologist.

Both twins are an interesting sight.  A metallic sheen covers Aered’s skin, with dull matte webs interlacing at the extremities. Faint cross-hatching can be seen even across her irises and pupils. The metal flesh has been a part of Aered since birth—it’s an organic feature of mysterious origin.   Aered is also psychic warrior who uses a an ego weapon and adds an additional +1d6/3 psychic damage to his spear attack.  The spear is also a piece of technology inhabited by a Therivar that Aered befriended.  This adds a further +1d6 lightning damage to his spear.

Posted in 5e, Dungeons & Dragons, Random Encounters, Technic League


  1. Pingback:TECHNIC LEAGUE ARCHAEOLOGICAL TEAM | The Lazy Dungeon Master

Leave a Reply