Magus Deck of Mercurial Magic

This deck of cards enhances a veneficus’ (sorcerer) spellcasting. All your spells now the deck of cards as a material component. Whenever a card is used as part of spellcasting you may adjust the result of 1 die by +1 or -1. However, when used in this way, it triggers an effect based on the […]

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The Ulysses 31

Posted here for my PC.  Inspired by the original. The Ulysses 31 This weapon can act as either a ranged weapon or a short sword (Trick tag).  Damage type and amount doesn’t change, just range is modified.  This switch is a bonus action.  Weapon does not consume ammunition but stops working on a natural 1 […]

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THE LENZ Weapon (shortbow), legendary (requires attunement) Bolts from this Corpus branded bow (what is “Corpus” is lost to time) deliver a one-two punch of an icy pulse, followed by a conventional explosion. Excess ammo picked up for other weapons will be converted into charges for the Lenz. Warning, safety-protocols do not exist on this prototype. […]

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The Right Hand of Nagash

Mixing D&D and Warhammer Fantasy lore together.  The (highly updated) lich(e) from the Dead Wedding adventure was wielding this item. The Right Hand of Nagash Nagash, Supreme Lord of the Undead Nagash, Supreme Lord of the Undead is the father of necromancy. A grand vizier of Nehekara – a desert kingdom that existed 10,000 years […]

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Susanoo’s Fury (Celestial Fury 2.0)

This is an upgraded version of Celestial Fury that became my kensai player’s kami weapon (tsukumogami) – level 15 class reward. Like all tsukumogami it grows in power as the PC does so the +6 option is also included here: Susanoo’s Fury Weapon (any sword), legendary (tsukumogami), requires attunement by a kensai Omen: When you […]

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Ghost Touch

In a campaign about yokai and other spirits ghost touch is a useful weapon affix.  But since there are no such thing as an incorporeal undead (technically) incorporeal undead do exist in D&D.  Here is a 5e version of ghost touch that works around this. GHOST TOUCH A ghost touch weapon deals damage normally against […]

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She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]


グラス (GLASS)

A reward in my Oriental Adventures campaign.  Posted here for my PCs to reference. I am using the nemuranai tag for OA magic items since in Japanese Mythology magic items are not forged or made (this is seen as disrespectful to the indwelling spirit).  Instead the items awaken through various processes – spontaneously, or through powerful […]

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