More Animal Machine Traits

Here are more traits for your biomechanical animals inspired by Horizon Zero Dawn.  Use the guidelines in the DMG or your gut feeling as a DM to determine how much of a CR increase, if any, this adds to the base monster. TRAIT Corrupted Machine. Machines are infected with a virus that is both digital and […]

Read More More Animal Machine Traits

Biomechanical​ Wildlife

Since playing the Iron Gods Adventure Path I have made sure to include some kind of technological treasure or encounter in my game.  For example, I am currently running Tomb of Anhiliation and have converted the atropal into a demon-robot-Orcus and the Soulmonger is as much a technological device as magical (no real difference to the […]

Read More Biomechanical​ Wildlife

Into the Past: Putting it Together

When I ran Into the Past it was a series of battles using tactical maps.  I “borrowed” the basic setup and idea from the encounters of the same name from Revenge of the Giants.  Here is the layout of Xoud’s Laboratory with each monster key.  These were tough encounters for my party of four level 8 […]

Read More Into the Past: Putting it Together

Into the Past: Prototype Robotic Apprentice

Previous entries in this mini-series of visiting past Nimmeria: Gearsmen Mk. I – “Knight” Gearsmen Mk. II – “Destroyer” Gearsmen Mk. I – “Thunder Priest” Gearsmen Mk. I – “Boneclaw” Guardian-Skull Hunter-Killer – “Bastion Class” These new and updated gearsmen guard Xoud’s laboratory at the Technic League Compound before he had built The Choking Tower.  This is the prototype version of the […]

Read More Into the Past: Prototype Robotic Apprentice

IRON GODS DM RETROSPECTIVE

From the Paizo thread of the same name.  Will just paraphrase myself : So we finished the campaign last night. It took us 18 months to get through and here is my opinion of the whole thing as the DM. I bit off more than I could chew taking this Pathfinder game and converting it to […]

Read More IRON GODS DM RETROSPECTIVE

IRON GODS: CHARACTER EPILOGUE

First, an epilogue for my PCs, The Crimson Lotus, with links to their final character sheets.  My opinion as the DM to follow tomorrow  : Sylvanus, after her noble sacrifice protecting Charisma “The Living Bomb” il Xafra, refuses to return when Tufast calls her back with a True Resurrection spell.  To the chagrin of the Thorite […]

Read More IRON GODS: CHARACTER EPILOGUE

UNITY Dialogue

  Idea is to use them when appropriate though I do have keyed ones as well. KEYED Voice is female, there is always noise in the background and a static-transmission when UNITY starts and stops. Entrance – “You have thrived and become unruly.  And now you seek to destroy me… I will not allow that.” […]

Read More UNITY Dialogue

XENOS: THE WATCHFUL

I essentially created a cut-down version of Paajget with some extra abilities inspired by the monster entry in the adventure.  In reality, they would have just been road-humps to the party. THE WATCHFUL Dark Eldar Witch Medium fey (dark eldar), lawful evil Armour Class 17 (natural plus shield) Hit Points 145 (17d8 + 68) Speed […]

Read More XENOS: THE WATCHFUL