Large elemental (cyborg), neutral evil
Armour Class 18 (chain shirt, natural)
Hit Points 310 (5d10+12d10+148)
Speed 40 ft., fly 60 ft.
STR 22 (+6) DEX 20 (+5) CON 24 (+7)
INT 11 (+0) WIS 11 (+0) CHA 11 (+0)
Damage Resistances bludgeoning, piercing, and slashing from non-magical weapons that aren’t adamantine
Damage Immunities poison
Condition Immunities exhaustion, petrified, poisoned
Senses darkvision 60ft., passive Perception 15
Languages Common, Terran
Challenge 16 (15,000 XP)
Deadly Aim. Rayaldach adds an extra die of damage to all ranged attacks (included).
False Appearance. While Rayaldach remains motionless, it is indistinguishable from an inanimate statue.
Multiattack. Rayaldach makes one bite and two claw attacks or three ranged attacks with its nuclear resonator or implanted lasgun.
Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target.
Hit: 20 (3d8 +6) piercing damage.
Claws. Melee Weapon Attack: +11 to hit, reach 10 ft., one target.
Hit: 9 (1d6 +6) slashing damage.
Integrated Laser – palm. Range Weapon Attack: +10 to hit, range 120 ft.; one target.
Hit: 20 (3d10 +5) radiant damage.
Nuclear Resonator (Recharges on a 4, 5 or 6). The nuclear resonator releases a droning shriek in an 80-foot line that is 5 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 66 (12d10) thunder damage on a failed save, or half as much damage on a successful one. Note: makes a droning shriek when fired and even when not being fired it buzzes, whirs and flashes (disadvantage on stealth checks).
Wing Buffet. When an enemy lands an attack Rayaldach can use his wings to knock the target back.
Wing Buffet. . Melee Weapon Attack: +11 to hit, reach 10 ft., one target.
Hit: 21 (5d6 +6) bludgenoning damage and the target must make a DC 19 Strength check or be knocked back 5 feet and fall prone.
During Combat Rayaldach prefers to fight with his nuclear resonator when he can, but switches to his implanted laser pistol or to melee as needed (usually just so long as it takes to get into position for another good shot with the resonator. He doesn’t pursue foes from this room, but if the PCs enter and/or escape via the restrooms, the gargoyle uses the resonator on that room to collapse it, rendering that route to the bridge inaccessible from that point on.
Morale Rayaldach fights to the death.
+4 chain shirt, integrated laser pistol, nuclear resonator, cloak of resistance +3, cybernetic arm, mark I wirejack tendons, prismatic access card (unlocks doors to E8)
Rayaldach is a towering gargoyle as big as an ogre. This behemoth sees Ophelia as a little sister, and his belief in Unity is fanatical, even though it’s primarily due to her belief in the AI. In her absence, Rayaldach has taken it upon himself to ensure that the main temple to Unity remains sacrosanct, and he brooks no intrusions into this most sacred of chambers. He commands two lesser gargoyles with brutish glee.
He has also been remoulded to look more like a stone angel than a true gargoyle though his visage is much more demonic than angelic.