In the process of converting Scales of War. I’ll be starting my campaign from Garaitha’s Anvil – the 12th adventure in the series – skipping most of the build-up adventures as I have characters who are coming of Tomb of Annihilation and are level 14. I make extensive use of minions/mooks in my games to bulk up combat encounters, here is an example.
GITHYANKI CORSAIR CUTTERS
Medium humanoid, lawful evil
Armor Class13 (leather armor)
HitPoints1; a missed attack never damages a minion.
Speed30 ft.
STR | DEX | CON | INT | WIS | CHA |
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Saving Throws CON +3, INT +3, WIS +3
Senses Passive Perception 11
Languages Gith
Challenge3 (700 XP)
Combat Advantage. A githyanki corsair cutter deals 3 extra damage on melee attacks against any target that it has advantage against.
Innate Spellcasting (Psionics). The githyanki’s innate spellcasting ability is Intelligence.
It can innately cast the following spells, requiring no components:
- At will: mage hand(the hand is invisible)
- 3/day each: jump, misty step, nondetection(self only)
ACTIONS
Silver Longsword. Melee Weapon Attack:+4 to hit, reach 5 ft., one target.
Hit: 6 (1d8 + 2) slashing damage plus 7 (2d6) psychic damage.