So, since we are all at home under social distancing orders I decided to play Legend of Drizzt with my family – part of the D&D Adventure System games. Essentially D&D 4e in boardgame form, which, unsurprisingly, works really well.
I use this along with other games to introduce my kids to D&D before graduating to a full D&D game. Usually, start with Fantasy Forest then move onto Dungeon! then Drizzt as well as a heavily modified Wrath of Ashardalon (as close as to D&D as can be without it being D&D), then a kid-friendly D&D campaign (like Trail of the Apprentice) before they can finally join my game. This has worked well in transmitting the love of D&D to all my kids.
The nice thing about these adventures is the chaos engine of the whole thing. I just jumble all the monsters, encounters and treasures together along with my own custom version.
As we work through the Drizzt campaign – which, thematically, is probably the best out of all of the Adventure System games – Drizzt defeated a goblin cutter who dropped a belt of storm giant strength. Hilarity ensued. Here is Bob, king of the goblin cutters:
Scimitar. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 9) slashing damage.
Composite Shortbow. Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 12 (1d6 + 9) piercing damage.