Nuclear Dragon (Gloomium)

Living in the varying depths of Middergloom, these rare dragons occasionally rise to the surface world for reasons known only to them. The younger the dragon, the higher up they are usually found, favouring large chambers in which to spread their large translucent, gloomium-hued wings and fly; using the space to soar through the rifts […]

Read More Nuclear Dragon (Gloomium)

Gunlock

By player request, inspired by the Gungeon final boss – The Lich.  GUNLOCK  Gunesis 1:1 In the beginning, the Gungeon was formless and void, and bullets moved over the face of the deep. Studying the mystical arts takes a lot of time and effort. Some find this overly onerous or lack the means to learn, […]

Read More Gunlock

Heavy Metal Warlock

One of my players thought it would be cool if there was a warlock version of the Child of the Atom sorcerer – a warlock built around radiation, mutation, and nuclear power.  Inspired after the party met some salt dryads (stolen directly from Deep Carbon Observatory) who,  while chatting to the party, told them they […]

Read More Heavy Metal Warlock

Exploding Criticals

I find a d12 exploding critical system more fun instead of just doubling damage or rolling more damage dice – which can lead to massive pools of damage dice.  The d12 (criminally underused die) plus exploding mechanic is a nice balance between chaos and simplicity. In combat, most heroes deal +d12 damage on a natural […]

Read More Exploding Criticals

The Heart Queen (Sidh)

My players keep traveling back to Ynn to use the Vats (they summoned a modern to help them figure out how to use it).  Each time they visit I add unique encounters drawn from Alice.  Decided to add the Red Queen and make her a sidhe taking liberal inspiration from a Red and Pleasant land […]

Read More The Heart Queen (Sidh)

Old School Alignment

My world tends to be more Greyhawk than Forgotten Realm, more John Carter than Lord of the Rings so alignment is about the cosmic war between order and chaos (most exemplified by the Blood War in the D&D mythos).  Lifting this from Dungeon Crawl Classic as this is a good definition of the three-axis of […]

Read More Old School Alignment

D&D Ashlanders

After spending some time in ESO and starting in Morrowind I quite like the dark elf dynamic they have – with the civilized dark elf and wild dark elves. It would work with the drow of D&D with an offshoot barbaric Underdark tribes who reject both Lolth and drow society. The Ashlander drow wander the […]

Read More D&D Ashlanders

CLASS: OIRAN

She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]

Read More CLASS: OIRAN

BARD COLLEGE: Geiko

She-Hulk (Jennifer Walters): Six years, I dragged myself, kicking and screaming, into health clubs, and zilch! Now, one little green blood transfusion from you and… va voom!

[throws off her hat]

Read More BARD COLLEGE: Geiko

Cleric or White Mage?

Since my setting is future-fantasy – more Dying Earth than Fantasy Europe – I thought I would steal the white mage, black mage etc from the Final Fantasy games. I think these make more sense in a world set in the distant future where technology is magic than cleric, wizard without crossing the line into […]

Read More Cleric or White Mage?