When not being worn, a panic suit is a fist-sized plastic sphere. When activated, it envelops the creature holding it in a full-body protective suit. While activated it provides immunity to low and medium radiation and resistance against all forms of energy except sonic damage. Its air filters grant advantage bonus on saving throws against inhaled poisons and diseases.
A panic suit is a single-use item. When its charges run out or its wearer deactivates it, it falls apart into useless fragments. It has 10 charges and consumes 1 charge per hour (battery). While worn it acts as studded leather armour in terms of attributes.