Our Brave Band of Adventurers the Crimson Lotus:
- Charisma, a “human” -mutant- sorceress whose power source is Gamma Radiation which she was exposed to as a child. As a child of the Atom her hair goes green in the presence of radiation and she progressively gets greener the more powerful spells she casts (and as she gets angry). She has no love for the Technic League.
- Heidt, a ranger who has traded an affinity for nature for an affinity for machines. This android has mastered cybertheurgy as well as the lasgun. Has chosen the mechromancer archetype (blog post at some later point!). Seeking to learn more about his history he has become an archaeological expert on all things related to the Rain of Stars.
- Rikku, an elven rogue who was adopted by Khonnir Baine when he found her wandering the wasteland near Torch more than a decade ago. She claims to be a blood elf from a far-away land. Her history is tied up with a nearby ruin.
- Sylvanus, a dark elf monk who escaped the clutches of mind flayer slavemasters in the area of the Scar of the Spider after a daring raid by surface dwelling heroes freed her.
- Brokthor, a human fighter who was raised by dwarfs and thinks he IS a dwarf.
- Tufast, a human cleric who serves the unpredictable goddess of thunder and lightning Dorana. Much like his barbarian family he hates technology and has a particular spite for robots. He sees the cleansing power of Dorana as the perfect antidote to the curse of the robot infestation of Nimmeria.
Lords of Rust
By Rikku Yuffina Kyrus
We turn on the hololithic player and a female voice says,
“UNITY log entry, Earth Calendar Date 41, 110.9.21. Crash landing on Earth class world with designation Pangaea has led to catastrophic failure of reactor core. Radiation leeks rampant. Servitors instructed to contain and clean. Xenomorph flora and fauna are ejected via airlock 8. Please refer to incident report #21784 for details.”
We turn it off and go to Kulgara’s room. There is a dirty nest made out of rags to one corner of this room. A badly built robot shaped like an orc, is leaning on a pile of scrap. Long tubes go up to the ceiling and there is some kind of green substance inside, dripping near the nest. We search the pile of scrap and find a cable, some rations, and Kulgara’s journal. I read Kulgara’s journal and find very interesting information. It seems like Meyanda went to Torch for power to activate the big digger, or excavating machine, we are in. Then Hellion would dig into Silver Mount to get to a power source. It also says UNITY is Hellion’s mother and his sister is Casandalee, an android. UNITY created Hellion and Casandalee and is now more than a machine spirit. Casandalee ran away from UNITY with a brain tape that has a recording of UNITY’s brain. She went to Idaveigh. Unfortunately UNITY’s guards caught her and killed her, or she may have deactivated. It looks like Hellion wants to find the brain tape, which he hopes has UNITY’s weaknesses, activate the big digger, drill into Silver Mount, and get to a power source and UNITY. We leave and get Draigs to go into the green access room. The brain rats tell us that Hellion is telling Draigs to leave this room. We go in. This room looks like a data center. There are a lot of buttons and screens everywhere. Hiedt says this is probably a control room. Draigs is fighting three, tiny, robotic beetles firing lasers at him. We obliterate these easily. Suddenly Hellion appears on all of the screens in the room. He says, “YOUR. HEART. WILL. EXPLODE.” And then he casts Chaos Hammer, which hurts everyone but Tufast. Then, Brocktha critically smashes all the computers and does what every IT person dreamed to do. Before the computers go off Hellion says, “YOU. ARE. ALREADY. DEAD.” And the computers die.
We follow Draigs to his nest. He jumps down a balcony, goes to a rag nest, and fishes something out of it. This place looks like a digging site and it looks like Draigs was the supervisor. He comes back and says, “This my secret treasure.” And gives us a bag. We open it and find eleven batteries, a set of heavy metal boots, some gold and a hololithic player. I put on the boots and we turn on the hololithic player. The Lord-captain appears and he says,
“Lord-captain’s Log, Earth Calendar Date 41, 103.5.21. The news download was very interesting and surprising. Apparently the Imperium of Man had encountered a new and highly hostile xeno race. Negotiations broke down quickly and war followed. After a 15-year crusade against this Dominion of the Black these Illithid’s or “squid heads” Imperium forces have brought Holy Terra victory. No surprise really. After seeing the contingent of Adeptus Ministronium I feel sorry for any aliens to cross the Emperor’s brides.”
It turns off and we put it away. We exit and go to find Zagmaander and hopefully kill her, so she won’t interrupt us when we are fighting Hellion. We follow the directions of Draigs and go through a corridor. A long tunnel is ahead and at the end is a small nest made out of bones and fungus. Two monitors on the left and right are smashed and a small, bright red, bug like creature is standing in the nest. She is holding two guns and two swords. She says she wants to make a deal and she calls us “Meyanda murderers”. A long time ago a wizard cursed her and now she cannot leave this world. Whenever she tries to, it hurts her. The only reason she stayed with the Lords of Rust is because Meyanda promised to remove Zagmaander’s curse before Meyanda died. So now she is stuck here and she wants us to remove her curse for the two guns, which she turns on and flame comes out. I say she has to give us information too. Zagmaander agrees. But Tufast has to have a long rest first. So Zagmaander guards us while we have a rest. I dream of my whole life again, and when I wake up I fell exhausted. When we wake up Hiedt fiddles with the sherikans, chainsword, boots, and lots of other things. When he finishes we open the door and see dead dark creepers everywhere. We loot them and find some goggles. We trade with Zagmaander and Tufast removes her curse. She tells us Hellion wants to power this machine to dig into Silver Mount to get to a thing he calls the power source. Then, she vanishes. In the center of the room is a glowing arrow with Doranas name on it. Tufast grabs it and shoves it into his backpack. We have a look at the danger room Draigs told us about. Multiple signs on the door written in common and orcish say, “DANGER ROOM. For your own safety do not enter.” We take a passage leading to the big red dot on the map. At the end are three measly, laser beetles that we kill easily. Behind them is a big, long, latticework arm extending to two revolving wheels at the other end. There is a big drop under the arm. Long chains dangle from the ceiling. We cross the latticework. On the walls of this cave is a picture of a demonic like figure fighting a much bigger angelic like woman. Half way on the arm, one of the runes on the arm explodes. We dodge it and walk around the other two exploding runes.
When we reach the other side, a hovering, green and black robotic spider, lands in front of us. It looks like a necron spider bot. Hellion’s head appears in front of the spider. His voice comes out of the robot and he says, “DEATH. IS. CLOSE.” And he attacks us. I dash forward and Hellion rockets to us. He activates his cannons and shoots a barrage of glowing plasma at the party, he just misses me. Charisma is down. The rats immediately scurry under the silvery latticework arm. They cast levitate on Sylvanus and she flies to the chains. She swings from chain to chain. Brocktha starts flying to Hellion. Tufast runs forward and heals Charisma with glowing holy magic. Hiedt splits up from the party and shoots Hellion. Hellion’s demonic head appears and his hand starts glowing with purple magic. He casts bane and everyone seems ok but the drow looks weak. Charisma shoots flaming pillars of fire that scorches Hellion’s armor. Sylvanus lands in front of us and disappears into the shadows. She then reappears behind Hellion and punches him with her magical dark fists of the drow. I shoot the auto grappnel that pierces his armor, and I start pulling him to me. The auto grappnel starts smoking and it looks like it will explode into pieces. Hellion boosts to the left and starts shooting multiple green lasers at Sylvanus. Tufast bolts at full speed and grabs his Dorana lightning bolt and throws it at Hellion. Hellion plummets to the ground!
After a few seconds Hellion leaps to the ceiling and crashes to the ground in the center of the spinning wheels. Bolts of admantium give him extra armor. A sapphire colored shield protects him from all harm. The latticework arms start moving at a slow pace. Brocktha continues to fly to Hellion. Charisma casts a bright yellow lightning bolt that damages Hellion’s shield severely. The shield flickers for a moment but it turns back on and the necron spider doesn’t look like it got pierced. Hellion releases six swarms of miniature versions of himself. They start bugging all of us. Hiedt shoots a crimson laser at Hellion’s shield. The bullet then shatters the shield and the shield disappears into thin air. Sylvanus disappears into darkness and appears on Hellion. She then punches Hellion with her magical dark fists. Hellion grabs Sylvanus with his giant sharp pincers and pulls her in front of him. At the same time Hellion’s back opens and he releases choking tear gas that fills the room. I move towards him and shoot him with a piercing arrow at his face that hits him in the nose. Brocktha advances and charges up all his might and releases a colossal swing that takes down Hellion. Hellion says, “NOW LOOK WHAT TOU HAVE DONE.” And the necron spider obliterates into lightning which takes down Sylvanus.
A female celestial figure enters the room. She is covered in platinum and she says, “I am UNITY. Thank you for exterminating my son…. This will help in my plan… This act should deserve a reward.” Suddenly a shining giant chest appears in front of us. “But for daring to destroy one of my children you need a gentle punishment.” She raises her hand and six huge meteors crash into the cavern. The meteors shape into undamaged giant platinum creatures that advance on us with blinding speed. They punch us and their attacks are like a blur. But they are aimless in their goal. They are easy to kill one at a time. When they die or deactivate they crash to the ground with a sickening thud. But they just keep getting up as if they were unhurt from the previous kill. Finally we defeat them and all of them turn into a silvery pool that glistens in the sun. Sylvanus has died during the battle. The Cranium rats say they will leave us now. They will give us the opportunity to ask them any three questions any time we like. But we will have to take a Cranium rat with us to communicate. Or they can turn Stuart Little, my pet mouse, into a Cranium rat to go with us. I accept and they go through the process. We brake open the lock of the chest and find great items, including a portal gun and a medical kit. We search the whole ship and find some gold and other things. We get to the Danger room and open the door.